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jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (OpenDynamicsEngine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
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GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
Luxor is an open-source XML UI Language (XUL) toolkit in Java that lets you build UIs using XML and includes a web server, a portal engine (supporting RSS), a template engine (Velocity), a scripting interpreter (Python) and more.
ClipsGen is a Lightweight Eclipse plugin for easy code generation.
ClipsGen uses simple XML files as model and the velocity template engine for code generation. The model can be accessed by the dot-notation which is a feature of velocity.
XSWT is an XML-based GUI-description language for SWT. The XSWT engine uses Java reflection to actually construct a user interface, so it is automatically compatible with current and future SWT controls. An Eclipse editor for XSWT files is included.
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JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
BSFPerl is a Bean Scripting Framework (BSF) engine implementation that can be used to run Perl scripts from within Java, with no native code required. Java objects can be referenced transparently from Perl, and arbitrary Perl expressions are supported.
JavaMatch is an engine that can search inside a runtime Java data structures, and look for objects that best match the criteria that you specify. The extensive query mechanism allows for highly customizable tuning of your match queries.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
ATTENSION!! WE HAVE MOVED!
This project is no longer supported. We have renamed our project and moved it to the Platonos Project. Please visit this site for the latest on the plugin engine and other projects.
The OpenEmcee Microflow engine is a Java framework designed to encourage development of modular, reusable, and independent units of business logic. XML is used to define program flow. This framework drafts from the MC of the MVC pattern.
JETHRO (Java Engine for Translating and Hiding Relational to Object) is a "bottom-up" persistence framework, designed in an "API+Provider" fashion. Based on the Data Transfer Object (DTO) concept, it offers a Transparent Query engine.
Jaxor provides a java code generation engine for creating an object to relational mapping layer based upon XML metadata. SQL is generated as well as an extensible mapping layer.
Simteec is a small plugin for the Eclipse IDE for easy code generation. It it based upon the velocity template engine. Code is generated by specifying a template- and a properties-file, which is needed to define the variables for the template .
Bossa is a workflow engine written in Java. The engine is very fast
and lightweight, uses a very expressive Petri net notation to define
workflows, does not requires a RDBMS and is very simple to use and to
integrate with java applications.
Pamda is an MDA tool (UML to code generator). It uses UML API to parse XMI and thus, unlike some other MDA tools, is lenient to XMI extensions. Implemented as Ant task and uses Velocity template engine. Tested with XMI produced by Enterprise Architect.