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Action Arcade 2D j2me Engine
Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
PowerStone is an open source java WorkFlow Management System,based on Spring and Hibernate.The system is composed of an engine(processing xpdl documents edited with Enhydra JaWE),a flow management console,a worklist and an identity management module.
The CCC Language is yet another programming language. It is platform-independent, compact, and robust. Supports many SQL engines, has own ISAM DB engine, has terminal mode and more UI-s, is object-oriented, but it is compiled and not interpreted.
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Japano is a java-servlet based webapplication toolkit and engine. It offers easy website logic and HTML form creation and offers integration of dynamic javascript updates ( AJAX). A sample webapp makes it easy to start developing with japano.
Middlegen is a free general-purpose database-driven code generation engine based on JDBC, Velocity, Ant and XDoclet. If you already have a database, you can use Middlegen to generate EJB (CMP 2.0), Hibernate, JDO and JSP/Struts source code.
FireAnt is an Eclipse plugin for modeling complex remote deployment and configuration processes. It allows developers to model the deployment and execution of groups of packages and configuration scripts on remote targets. It provides a deployment engine
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
...The idea is that layers of services piggy back on another layer to provide maximum reuse and modularity. Consists of a API written in Java and wrapped a type 3 IOC engine
Coefficient is a project-based collaboration platform deployable as either a J2EE or a Web application. It provides collaboration tools as hot deployable modules. It also provides a workflow engine to help guide projects through their development cycle.
XDoclet is an extended Javadoc Doclet engine. It's a generic Java tool that lets you create custom Javadoc @tags and based on those @tags generate source code or other files (such as xml-ish deployment descriptors) using a template engine it provides.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
ClipsGen is a Lightweight Eclipse plugin for easy code generation.
ClipsGen uses simple XML files as model and the velocity template engine for code generation. The model can be accessed by the dot-notation which is a feature of velocity.
Luxor is an open-source XML UI Language (XUL) toolkit in Java that lets you build UIs using XML and includes a web server, a portal engine (supporting RSS), a template engine (Velocity), a scripting interpreter (Python) and more.
The General Intensional Programming System (GIPSY) consists in three modular sub-systems: The General Intensional Programming Language Compiler (GIPC) ; the General Eduction Engine (GEE), and the Intensional Run-time Programming Environment (RIPE).
XSWT is an XML-based GUI-description language for SWT. The XSWT engine uses Java reflection to actually construct a user interface, so it is automatically compatible with current and future SWT controls. An Eclipse editor for XSWT files is included.