Open Source Game Consoles Software Development Software

Software Development Software for Game Consoles

Browse free open source Software Development software and projects for Game Consoles below. Use the toggles on the left to filter open source Software Development software by OS, license, language, programming language, and project status.

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  • 1
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
    Leader badge
    Downloads: 3,412 This Week
    Last Update:
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  • 2
    DeepSea

    DeepSea

    The new All-in-One CFW package for the Nintendo Switch

    The new All-in-One CFW package for the Nintendo Switch. Background FTP server for filetransfers. Install NSP, NSZ, XCI & XCZ files from Harddrive, Google Drive, WLAN or wired through PC, Smartphone, etc. Over & underclocking. Update OFW & CFW through homebrew. Find new homebrew through the Appstore. Savegame management. Cheating in games (please don't cheat online) Emulate Amiibo. Use all kinds of 3rd party controllers. Lan play (like Hamachi for your Switch) Tesla overlay to control all those features (press L1+DpadDown+RightStick).
    Downloads: 15 This Week
    Last Update:
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  • 3
    EdiZon

    EdiZon

    Homebrew save management, editing tool and memory trainer for Horizon

    A Homebrew save file dumper, injector and on-console editor for Horizon, the OS of the Nintendo Switch. Please note if you are using Atmosphere 0.10.0+, you must use the snapshot version of EdiZon. Older versions of EdiZon do not work on the latest Atmosphere. Extraction of game saves. Injection of extracted game saves (Your own and your friends save files). Uploading of savefiles directly. Batch extraction of all save files of all games on the system. Save file editing. Easy to use, scriptable and easily expandable on-console save editing. Lua and Python script support. Built-in save editor updater. On-the-fly memory editing. Cheat Engines like RAM editing. Freezing of values in RAM via Atmosphère's cheat module. Interface for loading, managing, and updating Atmosphère cheats. All packed into one easy-to-use and easy-to-install Homebrew.
    Downloads: 12 This Week
    Last Update:
    See Project
  • 4
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. Usability matters. Tools should have a low barrier to entry and be easy to use and understand. RenderDoc makes the process of getting started as smooth as possible, and simplifies common workflows. Support is distributed separately for authorized developers as part of the NintendoSDK.
    Downloads: 12 This Week
    Last Update:
    See Project
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  • 5
    WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
    Downloads: 61 This Week
    Last Update:
    See Project
  • 6
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
    Leader badge
    Downloads: 216 This Week
    Last Update:
    See Project
  • 7
    HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
    Downloads: 64 This Week
    Last Update:
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  • 8
    libnx

    libnx

    Library for Switch Homebrew

    Nintendo Switch AArch64-only userland library. Based on libctru. Library for Switch Homebrew.
    Downloads: 5 This Week
    Last Update:
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  • 9
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 17 This Week
    Last Update:
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    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

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  • 10
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community.
    Downloads: 19 This Week
    Last Update:
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  • 11
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
    Leader badge
    Downloads: 33 This Week
    Last Update:
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  • 12
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
    Leader badge
    Downloads: 12 This Week
    Last Update:
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  • 13
    Harbour Minigui (MinGW edition)
    Harbour Minigui (MinGW Package) ----------------------------------------------------------------------- Harbour MiniGUI (Mingw Package) includes these main components: - Harbour 3.2.0dev (r1611161510) ( https://github.com/harbour/core ) - Harbour MiniGUI extended v.16.11 ( http://hmgextended.com/home.html ) - Mingw 6.2.0 (MinGW-w64 - for 32 and 64 bit Windows Compiler Suite for Windows) ( http://sourceforge.net/projects/mingw-w64/ ) For details about the above products, please visit their respective sites. This package might be a good choice for harbour & ex-clipper programmers seeking a usable way to convert / transfer their application(s) into the windows GUI world. Try it, to see if it fits with your development environment...
    Downloads: 10 This Week
    Last Update:
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  • 14
    DotNetWikiBot Framework

    DotNetWikiBot Framework

    Make robots for MediaWiki-powered sites!

    The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 15
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 17
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback, audio pool, etc.), canvas (with DHTML, VML, Flash or Silverlight fallbacks), screen, mouse, keyboard, gamepads, sockets (including PHP proxy fallback), XHR / AJAX (with PHP proxy for cross-domain requests), device sensors (compass / magnetometer, gyroscope, accelerometer, light sensor, proximity sensor...) and many more.
    Downloads: 3 This Week
    Last Update:
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  • 18
    The Artemus Project aims to create tools for the analysis of C# and PowerPC assembly code on the Xbox 360 using XNA Game Studio. These tools will allow XNA Game Studio developers to identify sections of code that may negatively impact performance.
    Downloads: 2 This Week
    Last Update:
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  • 19
    Project E is a lightweight, multithreading 2D game engine with a fast and simple scripting language.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 20

    VIC-2020 MINIMON Cartridge

    Machine Language Monitor for Commodore VIC-20

    MINIMON is a Machine Language Monitor for the Commodore VIC-20. It is a combined hardware/software project: a cartridge for the computer's expansion port (with a cartridge extender for a secondary cartridge), plus firmware, which is the actual MINIMON monitor. MINIMON features all commands usually expected from a debugger/monitor: Memory dump and edit, Register dump and edit, Execute code from monitor, Direct Assembler and Disassembler (all documented opcodes of the NMOS 6502), Transfer/Compare/Fill/Hunt in memory blocks, Use of breakpoints with the BRK instruction, Load/Save/Verify with any storage device. The cartridge hardware expands upon the firmware features by supplying a de-multiplexer for the $9800..$9FFF I/Ox area (where the firmware is located per default) and a versatile reset button (with autostart inhibit for secondary cartridges). Size: only 2048 Bytes. Start with SYS 38912 Read 'instructions.12.txt' for further info.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 21
    !!!!MOVED TO GOOGLE CODE!!!! http://code.google.com/p/slmath/ C++ math lib for game and 3D-graphics programming with GLSL style classes
    Downloads: 1 This Week
    Last Update:
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  • 22
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. Complex user interface elements can be realized often in few lines of code. Agar is also extensible at the low-level. The low-level API is documented such that modular drivers can be written which enable Agar applications to work seamlessly under many platforms graphics systems without any change at the application level.
    Downloads: 2 This Week
    Last Update:
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  • 23
    Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
    Downloads: 1 This Week
    Last Update:
    See Project
  • 25
    This project provide some extension to gprolog (interface with pvm, with postgresql, ...)
    Downloads: 1 This Week
    Last Update:
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