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Electronic design and programming tools suite like Eagle, MpLab
Currently Only MacOS is Present, PreAlpha means not Ready to use, Application is provided Without Strict Garantee, License not OSI.
All others platform Windows, Linux, HaikuOS STILL under TEST, Dummy "Hello world" is provided instead
Project2306 IDE :
Application pour la programmation de Microcontroleurs et d' Application Electronique
Project2306 IDE :
for All whom want to Create and Develop on Embed Platform
Software as Programming Tools suite and PCB Design
Planned...
A game engine written in the D programming language
An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
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DPCM DT automates the development of WSN applications
Wireless Sensor Network (WSN) application development is a complex task that involves knowledge over a broad range of technologies and requires special attention to many details, from system-level down to node hardware.
DPCM DT is a toolset developed as part of the WSN-DPCM Artemis project that aims to help the developers to create WSN applications faster by automating most development tasks below the application-specific business logic. The toolset can be used both by the application...
"Datizo" stands for "DAte TIme ZOne". It is a Unix command-line utility which reads a date in ISO 8601 format and computes various data from it. The program is written in two languages the "D programming language" [NOT AVAILABLE YET] and Javasc
A tool for Savage Worlds game masters.
It combines a kind of desktop wiki (fast text editor with links) with tools to rapidly create characters. More ideas can be added in the future
A cross-platform framework built in C with multiple language bindings, easing the transition between languages and platforms, while maintaining ABI compatibility.
Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
Delight is an imperative, object-oriented programming language with a Python-like syntax. Internally, it is based on the D programming language, and therefore supports classes, interfaces and templates, and compiles to efficient native code using GDC.
The Sendero Web Framework. An MVC web-framework written in the D programming language. It includes an XML templating language, database and routing layers, and comprehensive support for XML and JSON.
leds is a light source code editor for the D language.
Build on D with DUI (a binding to GTK+) and Scintilla.
leds is available for Linux (Windows version just days away).
leds supports:
syntax highlight,
project management,
code browser,
and more
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
dool is the D Object Oriented Library that complements the standard D runtime library where the OO paradigma is not supported. dool also aims to be an open library where the D community can easely add new entries.
ORM with look&feel similar to Hibernate, in D programming language.
Contains DDBC - D DataBase Connector - similar to JDBC (currently has MySQL, Postgres and SQLite support)
NOTE: Project has been divided into 2 subprojects (DDBC and HibernateD) and moved to GitHub!
https://github.com/buggins/ddbc
https://github.com/buggins/hibernated
REX: Remote EXecution Distributed Computing Services for Linux and Solaris,
providing C and C++ APIs, librex library and "rexd" daemon software to implement
Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.