9 projects for "audio effects" with 2 filters applied:

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  • 1
    Butterchurn

    Butterchurn

    Butterchurn is a WebGL implementation of the Milkdrop Visualizer

    Butterchurn is a WebGL-based music visualization engine that recreates the classic MilkDrop visualizer experience entirely in the browser using modern web technologies. It is designed to render complex, real-time audio-reactive graphics that respond dynamically to music input, producing highly immersive and fluid visual effects. The engine uses GPU acceleration through WebGL to achieve high performance, allowing it to handle intricate shader-based visualizations without overwhelming system resources. Butterchurn supports preset-based rendering, enabling users to load, customize, and switch between a wide variety of visual styles that evolve over time with the audio signal. ...
    Downloads: 3 This Week
    Last Update:
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  • 2
    SFBAudioEngine

    SFBAudioEngine

    A powerhouse of audio functionality for macOS, iOS, and tvOS

    SFBAudioEngine is an advanced audio engine designed for macOS and iOS, focusing on high-quality playback, precise audio control, and support for a wide range of audio formats. Built for modern Apple platforms, it provides developers with a robust tool for integrating sophisticated audio functionalities into their applications. It emphasizes extensibility, performance, and clean API design.
    Downloads: 0 This Week
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  • 3
    Apple Music-like Lyrics

    Apple Music-like Lyrics

    A lyric player component library aims to look similar to iPad

    Apple Music-like Lyrics is a frontend-oriented project that recreates the dynamic, synchronized lyrics display experience found in Apple Music, focusing on smooth animations, real-time highlighting, and visually engaging typography. It is designed to render time-synced lyrics in a way that emphasizes readability and immersion, often using techniques such as progressive highlighting, scrolling alignment, and transitions that follow the rhythm of the music. The project demonstrates how modern...
    Downloads: 13 This Week
    Last Update:
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  • 4

    Tachyon Tunnel

    Java Audio Plugin System

    Several projects here: - An audio plugin system, 100% Java based - A demo command-line audio time stretching tool based on the plugin system - A fork of tritonus, with: o Support for floating-point encoding (WAVE, AIFF, AU) o Support for WAVE files of more than 4 GB using RF64 o Many other small improvements (mostly on the three PCM formats (WAVE, AIFF, AU)) - A JavaSound SPI for opus audio files (reading and writing)
    Downloads: 0 This Week
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  • 5
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
    Downloads: 46 This Week
    Last Update:
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  • 6
    AudioCraft

    AudioCraft

    Audiocraft is a library for audio processing and generation

    AudioCraft is a PyTorch library for text-to-audio and text-to-music generation, packaging research models and tooling for training and inference. It includes MusicGen for music generation conditioned on text (and optionally melody) and AudioGen for text-conditioned sound effects and environmental audio. Both models operate over discrete audio tokens produced by a neural codec (EnCodec), which acts like a tokenizer for waveforms and enables efficient sequence modeling. ...
    Downloads: 11 This Week
    Last Update:
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 9 This Week
    Last Update:
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  • 8
    A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
    Downloads: 0 This Week
    Last Update:
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  • 9
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 0 This Week
    Last Update:
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