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PIEngine is a general purpose 3D gameengine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements
ChameleonSkin is a library interface designed to be used by game engines for portable 2D casual games. If you use ChameleonSkin for your game (engine), it will work on all platforms that have an implementation of ChameleonSkin.
Binconv is a Python script as a template-based binary file converter. It can help to convert binary files into any text-based files which can be represented by Mako template engine. The collection of template can make this tool adaptable to many project.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Generic engine to filter information.
We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.
An engine and meta-model for building role-playing games. Allows the developer to focus strictly on the model (or "world" of the game) and the interactive experience for the end-user.
CasualSkin is a portable, high level gameengine designed for creating 2D casual games. It is a C++ API and has features like resource management, widgets and a scene graph. It is designed to be flexible and easily extendible.
Project Elemental Shattering (ES) is a role-playing game that has been in the design phase for many years. Its first incarnation is this MUD engine. A successful MUD project will lead to the inevitable graphical MMORPG!