297 projects for "2d java games" with 2 filters applied:

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  • 1
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
    Downloads: 0 This Week
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  • 2
    XLattice is a communications infrastructure for server-assisted peer-to-peer networks. Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
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  • 3
    This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org
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  • 4
    CardShark is a software package that includes a utility for creating and organizing playing cards and an interactive environment for playing games with those cards via the internet.
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  • 5
    Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
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  • 6
    JMill is the java-based game of "Nine Men's Morris". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
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  • 7
    Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick. It includes common functionality, which most applications will use.
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  • 8
    If you want to make a game in Java, Base should be the first package you import.
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  • 9
    (REW) French Project (Research Encadred Work)... Chinese Games (Halma) created by students in License... Interesting by modifiable dynamicly AI and concept. Report, PPT, API and Install included...
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  • 10
    M3DEA (Mobile 3D Engine API) facilitates the development of 3D games for mobile devices, by using the Java language with support to the Mobile 3D Graphics API specification (M3G) and J2ME.
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  • 11
    Blackpaw is a development system made in Java for designing top-down 2D role-playing games.
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  • 12
    The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
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  • 13
    Very fast and easy to use Java tool for solving and generating Sudoku puzzles. By using Donald Knuths exact cover algorithmus it can not only solve or create the usual 9x9 but also 4x4, 16x16 or even bigger Sudokus in a very efficient way.
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  • 14
    Mesya is a Java framework for multiple entertainment systems emulation
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  • 15
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
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  • 16
    The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
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  • 17
    This project is intended as an example implementation of Java with SWT and Draw2D. It is also a pretty good Connect4 game that you play against the computer.
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  • 18
    LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
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  • 19
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
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  • 20
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
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  • 21
    Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
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  • 22
    GrubC is a platform independent C/C++ graphic and GUI library with an object-oriented approach based on a Java Virtual Machine. By now AWT GUI functionality, 2D drawing and turtle graphic is supported.
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  • 23
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
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  • 24
    A collection of Eclipse Plugins to support developing game modifications for Gas Powered Games' Dungeon Siege. Should include syntax editors for Skrit and Gas as well as tool plugins for various tasks related to creating a Dungeon Siege Modification.
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  • 25
    J2MEFS is an API for the J2ME that extends the RMS. It lets you save persistent data in your MIDlets without even knowing what a RecordStore is. You can create a structure of directories and access files through names and paths (MIDP 1.0 and above).
    Downloads: 0 This Week
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