72 projects for "2d java games" with 2 filters applied:

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  • 1
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 5 This Week
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  • 2
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 9 This Week
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  • 3
    tjger - the java game & entertainment rt

    tjger - the java game & entertainment rt

    the java game and entertainment runtime

    Framework to implement board and card games including some already developed games. Typical game elements are offered by this library, so developers just care on the essential aspects that differ. Games created with tjger are also hosted (Four wins, Oasch, Schnapsen, Trap the Wizard, etc.) and the Tjger Game Pack contains all these games.
    Downloads: 0 This Week
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  • 4
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
    Downloads: 108 This Week
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  • 5
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 6
    Online Multiplayer Games Lobby written in java, the client lib can be added to any java game, and the server runs on any java enabled computer.
    Downloads: 0 This Week
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  • 7
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 0 This Week
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  • 8
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
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  • 9
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed and variable-width fonts.
    Downloads: 11 This Week
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  • 10
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 11
    DESMO-J is a framework for rapidly building discrete event driven simulation models in Java, which is not restrained to any particular domain of application. It supports both event-oriented and process-oriented modelling views. See http://desmoj.de.
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    Downloads: 2 This Week
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  • 12
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 1 This Week
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  • 13
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 0 This Week
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  • 14
    Phaser Arcade Slopes Plugin

    Phaser Arcade Slopes Plugin

    A Phaser CE plugin that brings sloped tile collision handling

    Phaser Arcade Slopes is a plugin for Phaser CE that enhances the Arcade Physics engine by introducing sloped tile collision handling. It allows for more realistic and varied terrain interactions in 2D games, enabling characters to move smoothly over inclined surfaces.
    Downloads: 0 This Week
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  • 15
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 5 This Week
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  • 16
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash.
    Downloads: 0 This Week
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  • 17
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 7 This Week
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  • 18
    This project is an extended implementation of Knuth's "Dancing Links" algorithm and some use cases (e.g. Sudoku).
    Downloads: 0 This Week
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  • 19
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then learn from the source code and comments within. ...
    Downloads: 0 This Week
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  • 20
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 21
    Framework for stock exchange simulation and game to use it
    Downloads: 0 This Week
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  • 22
    DominoBot

    DominoBot

    An IRC bot project case study.

    ...The game states are broadcast to the lobby. Uses colors to identify the player who layed each stone. It is a case study to create a framework for quick development of turn-based sessions, such as games, voting, meeting and etc. Uses PircBotX (redistributed - you do not need to download it). Pure J2SE. Java 6.0 compliant. GPL v3 license.
    Downloads: 0 This Week
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  • 23
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 24
    Tortoise Multiplayer Online Game(MOG) Framework will be a flexible framework that can be molded to any 2D Gaming Needs.
    Downloads: 0 This Week
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  • 25
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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