142 projects for "lua-cjson" with 2 filters applied:

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  • 1
    Library incapsulate lua state and give some additional features.
    Downloads: 0 This Week
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  • 2
    Luabridge has moved to GitHub and is now being developed by Vinnie Falco: http://github.com/vinniefalco/LuaBridge Luabridge is a lightweight, dependency-free library for exporting C++ functions and classes to Lua environments. It uses standard-compliant C++ template metaprogramming and is written against Lua 5.1.2.
    Downloads: 0 This Week
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  • 3
    BDK
    BDK: XBERRY DEVELOPMENT KIT CONICSOFT(NINGBO) CO,.LTD. This project moved to FreeBDK.sf.net
    Downloads: 0 This Week
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  • 4
    luabind is a library, inspired by and similar to Boost.Python, that helps you create bindings between C++ and Lua. It has the ability to expose functions and classes, written in C++, to Lua.
    Downloads: 10 This Week
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  • 5
    SloppyVM is an odd virtual machine for SloopyASM, a ZASM type lanuage that is similiar to assembly. It as 2 parts: the compiler and interperter.
    Downloads: 0 This Week
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  • 6
    LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.
    Downloads: 0 This Week
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  • 7
    The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
    Downloads: 0 This Week
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  • 8
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 9
    Objective Lua is a dialect of Lua extended with syntax borrowed from Objective C to add object orientation support.
    Downloads: 0 This Week
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  • 10
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
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  • 11
    Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
    Downloads: 0 This Week
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  • 12
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 13
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 14
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 15
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 0 This Week
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  • 16
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
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  • 17
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 18
    infrastructure of lua application. include import/require module machanism, gdb-style debugger, OO machanism, exception hook, update in runtime, etc.
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  • 19
    Tcl-Pkg is a GUI application written in Tcl/Tk. It gives you informations about Tcl-related software on the Internet. Then you will find their updates and download them. This is also the home of Lua-Markdoc, a documentation tool written in Lua.
    Downloads: 0 This Week
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  • 20
    This project has moved to http://luaforge.net/projects/lua-wow
    Downloads: 0 This Week
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  • 21
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 22
    A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
    Downloads: 0 This Week
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  • 23
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  • 24
    Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
    Downloads: 0 This Week
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  • 25
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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