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Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
The FrameCode.NET project is a collection of articles and sample code in all kinds of programming languages that point out hints, tips, tricks, samples, and much more. Articles are community driven and are provided by the public!
NState is a pragmatic Finite State Machine implementation in DotNET. FSMs are defined either in XML or programmatically, and can be run directly or compiled to either C# or VB.NET. Includes WinForms and ASP.NET Panels, and VisualStudio integration.
Krypton is a software build tool that applies an artifact-oriented paradigm to the build whereby the focus is on what is built rather than how it is built. Krypton's standard library provides support for building both Java and .NET software.
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
SimMetrics is a Similarity Metric Library, e.g. from edit distance's (Levenshtein, Gotoh, Jaro etc) to other metrics, (e.g Soundex, Chapman). Work provided by UK Sheffield University funded by (AKT) an IRC sponsored by EPSRC, grant number GR/N15764/01.
NLOC is a command-line based source line counter tool. It counts the total number of comment, code and blank lines of source files. It is compatible with C, C++, C#, Java, Visual Basic, Pascal and Delphi languages and with VisualStudio project files.
Easy and ready-to-use set of .Net Classes to implement LDAP applications (Servers and Clients).
Included in the project:
- Classes for all types of LDAP Requests and Responses;
- Void Server and void Client Classes, ready for custom implementations.
Avignon is an acceptance test system that allows you to write executable tests in a language that you define. It uses XML to define the syntax of the language but, if you choose to extend the language, leaves the semantics of the tests up to you.
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
NHag - NHibernate Automated Generator - is an advanced Codegenerator. Based on the hbm.xmls it can produce class code (in VB.NET and C#), Cell- and MVP-based abstraction layers and test scenarios (Test-DB and Unit Tests) for the generated classes. It's
QUICKopen is a tool for quickly finding files on your hard drive, and allows for individual Search Groups. Files are filtered in real-time when the users types, and there are integrations for (X)Emacs, GVIM, VIM, VisualStudio (all), and Console/Shell.
NGmp is a C# C++ Java Python VB.NET etc. etc. binding of GMP and MPFR multi-precision number libraries. With support of Microsoft .NET or Novell Mono runtime NGmp will run on mutliple platforms. It is faster than other libraries available on .NET or Mono
This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
COMConnect is the fastest and most efficient way to access Java applications from .NET/COM and vice versa. Supports stateful connections, a very fast TCP-based protocol and low latency. Includes proxy component for routing to multiple replicated servers.
A multiplataform reporting tool for .Net write in C# based on the RDL specification. Has web visual designer and report viewer. Support connection for most popular databases like MySql, Postgres, SqlServer, ODBC Databases. Runs on Mono and .Net Framework
BuildSys exists to help multi-platform projects keep all their various build files in sync. It uses a single '.build' file to generate autoconf/automake .ac/.am files, visualstudio 6 .dsp/.dsw files, vs.net .vcproj/.sln files, Dev-C++ .dev files, etc.
Project Identity aims to develop an Open source Biometric Solution i.e. complete set of tools and libraries for Biometric identifiction systems.
This project has intial code done by students as their summer project at Echo IT Labs Pvt. Ltd.
Extended C gives Object-Oriented features such as self-referential structure pointers via macros to C, resulting in an object-oriented style. Currently tested in gcc, we hope to stabilize it for other compilers as well, including Borland & VisualStudio.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.