Showing 9 open source projects for "record mouse input"

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  • 1
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. ...
    Downloads: 26 This Week
    Last Update:
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  • 2
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded...
    Downloads: 1 This Week
    Last Update:
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  • 3
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    MLX42 is a modern C graphics and windowing library built on top of GLFW and inspired by the original MLX library used in 42 school projects. It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent...
    Downloads: 0 This Week
    Last Update:
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  • 4
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks. Comes with a tutorial, guides and reference documentation, examples and test programs. ...
    Downloads: 7 This Week
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  • 5

    coniow

    Borland-style conio implementation for MinGW/Visual Studio

    This library realizes almost all functions and globals from Borland's conio (console input and output), including window() and _wscroll (missing in conio2). Also it includes unicode functions and support for mouse and resize window event. The library supports Visual Studio 2010+/MinGW compilers
    Downloads: 3 This Week
    Last Update:
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  • 6
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 1 This Week
    Last Update:
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  • 7
    X11::GUITest, is a Perl package, used for controlling applications by means of user emulation. This can be used to interact (SendKeys, ClickMouseButton, FindWindowLike, etc.) with applications running under an X Windows environment. Including applications built (GTK+, Qt, Motif, etc.) upon X11 / Xlib. You may find that this mechanism is easier to use then that provided by xautomation or xdotool.
    Downloads: 0 This Week
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  • 8
    VoiceCode is an Open Source initiative started by the National Research Council of Canada, to develop a programming by voice toolbox. The aim of the project is to make programming through voice input as easy and productive as with mouse and keyboard. For install, Use subversion, as described in this page: http://sourceforge.net/apps/mediawiki/voicecode/index.php?title=VCode_1_Doc/InstallationManual.
    Downloads: 0 This Week
    Last Update:
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  • 9

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
    Downloads: 0 This Week
    Last Update:
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