Showing 80 open source projects for "linux video"

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  • 1
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 13 This Week
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  • 2
    MLT Multimedia Framework

    MLT Multimedia Framework

    MLT Multimedia Framework

    Author, manage, and run multitrack audio/video compositions. The engine of a non-linear video editor that can be used in all sorts of apps, not just desktop video editors. MLT is an open source multimedia framework, designed and developed for television broadcasting. It provides a toolkit for broadcasters, video editors, media players, transcoders, web streamers and many more types of applications. The functionality of the system is provided via an assortment of ready-to-use tools, XML...
    Downloads: 4 This Week
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  • 3
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 39 This Week
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  • 4
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with...
    Downloads: 2 This Week
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  • 5
    ImageMagick

    ImageMagick

    ImageMagick 7

    ...It is written in C and can be used on a variety of operating systems, including Linux, Windows, and macOS.
    Downloads: 63 This Week
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  • 6
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 14 This Week
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  • 7
    Notcurses

    Notcurses

    blingful character graphics/TUI library. definitely not curses

    A library facilitating complex TUIs on modern terminal emulators, supporting vivid colors, multimedia, threads, and Unicode to the maximum degree possible. Things can be done with Notcurses that simply can't be done with NCURSES. It is furthermore fast as shit. What it is not: a source-compatible X/Open Curses implementation, nor a replacement for NCURSES on existing systems. Notcurses abandons the X/Open Curses API bundled as part of the Single UNIX Specification. For some necessary...
    Downloads: 4 This Week
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  • 8
    ezthumb
    A video thumbnail generator based on FFMPEG.
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    Downloads: 25 This Week
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  • 9
    EZ Project

    EZ Project

    Softwares making our work easier

    Go to "Files" to download releases of EZComm and Jirrit. EZComm (EZ Comm) is still maintened, code hosted on https://github.com/bon-ami/ezcomm You can use it as either a client or a server for TCP/UDP text messages Jirrit is still maintened, code hosted on https://github.com/bon-ami/jirrit You can use it to operate with commands on JIRA, bugzilla, Jenkins and Gerrit. EZOutput is hosted on https://gitee.com/bon-ami/ezoutput
    Downloads: 1 This Week
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  • 10
    ESP32-S2-Mini

    ESP32-S2-Mini

    Arduino ESP32-S2-Mini v1.00 Wemos | Firmware PS4 900x HOST Wifi AP

    Firmware para placa de desarrollo Arduino ESP32-S2 Mini v1.0.0 LOLIN-WIF WEMOS ESP32S2 Dev para Montar Servidor Host AP PlayStation 4 Herramienta web para instalar la última versión del Firmware: https://xdevgms.github.io/ Una vez instalado el firmware podrá conectar con la placa ESP32-S2 Mini vía Wifi WiFi SSID: PS4-Host-AP Password: password Página del administrador http://10.1.1.1/admin.html http://webkey.local/admin.html Nota Importante 1: En la sección configuración...
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    Downloads: 152 This Week
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  • 11
    SciTECO

    SciTECO

    Advanced TECO dialect and interactive screen editor based on Scintilla

    SciTECO is an interactive TECO dialect, similar to Video TECO. It also adds features from classic TECO-11, as well as unique new ideas. Project development takes place here: https://git.fmsbw.de/sciteco The download archive is mirrored at Sourceforge, but for nightly builds check out: https://sciteco.fmsbw.de/downloads/nightly/
    Downloads: 0 This Week
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  • 12
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing
    Downloads: 0 This Week
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  • 13
    uCON64 is a tool to backup all kinds of video games. It supports almost every available backup unit for cartridge-based consoles and performs many other tasks like ROM hacking.
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    Downloads: 135 This Week
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  • 14
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 38,342 This Week
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  • 15
    FFmpegKit

    FFmpegKit

    FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, ma

    FFmpegKit is a collection of tools to use FFmpeg in Android, iOS, Linux, macOS, tvOS, Flutter and React Native applications. It includes scripts to build FFmpeg native libraries, a wrapper library to run FFmpeg/FFprobe commands in applications and 8 prebuilt binary packages available at Github, Maven Central, CocoaPods, pub and npm. All scripts support additional options to enable optional libraries and disable platform architectures. FFmpegKit is a wrapper library that allows you to easily...
    Downloads: 14 This Week
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  • 16
    Darknet YOLO

    Darknet YOLO

    Real-Time Object Detection for Windows and Linux

    This is YOLO-v3 and v2 for Windows and Linux. YOLO (You only look once) is a state-of-the-art, real-time object detection system of Darknet, an open source neural network framework in C. YOLO is extremely fast and accurate. It uses a single neural network to divide a full image into regions, and then predicts bounding boxes and probabilities for each region. This project is a fork of the original Darknet project.
    Downloads: 21 This Week
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  • 17
    ASCII Art

    ASCII Art

    Real-Time ASCII Art Rendering Library

    A header-only, C/C++ library that lets you transform an input image or video frame into printable ASCII characters in real-time using a single decision tree. ASCII Art is a single header, C/C++ library developed by PixLab and based on the work of Nenad Markus that let you transform an input image or video frame into printable ASCII characters at real-time using a single decision tree. Real-time performance is achieved by using pixel intensity comparison inside the internal nodes of the tree.
    Downloads: 1 This Week
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  • 18
    JPointerLock

    JPointerLock

    Pointer Lock for Java AWT/Swing

    Adds support for confining the mouse pointer to a Java AWT or Swing window, useful for video games that use mouse look or edge scrolling. Usage: 0. Download release/jpointerlock.jar and lib/native-library-loader.jar from the code section, and add them to your build path/classpath. 1. Call PointerLockLoader.init() as early as possible on the AWT EDT to load the native library. 2. Call PointerLock.setPointerLock(Window, boolean) on the AWT EDT when you want to lock or unlock the...
    Downloads: 0 This Week
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  • 19

    Wheefun Emulator Framework

    A framework for developing emulators

    The Wheefun Emulator Framework (WFEF) aims to provide low-level hardware emulation primitives for writing new emulators, as well as relatively basic implementations for common system architectures (such as the IBM compatible PC). It was originally designed to support the WDMF project, which has need for hardware emulation on modern operating systems. However, it could conceivably be used in other projects. At its core, WFEF provides primitives for emulating a generic system bus and for...
    Downloads: 0 This Week
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  • 20
    PlusOS (Plus Operating System)

    PlusOS (Plus Operating System)

    OS bootable from Linux,Windows and others partitions as auxiliary OS

    Plus operating system is hobby project. That's built to run as auxiliary OS with Major OS like Windows and Linux etc..bootable with grub2 and own boot loader.focused on eBook reading software(PDF,EPUB,MOBI,DJVU,CHM...).with programs like calculator, notepad,source code editor, hex viewer, text viewer,image viewer and many games.VESA 32bpp GUI from startup.read-only plus maybe writing support for standard file systems FAT/NTFS/EXT/CDFS.codec for archives(ZIP,RAR,7z,GZ ...).codec for image formats(JPG,BMP,GIF,PNG...).video player or at least thumbnails extract(AVI,MKV,MP4,3GP...). mountable as filesystem from ISO,ISZ file.generic drivers VBE,USB,HD Audio,Keyboard, mouse.bootable on qemu and of course on real computer systems.at least all drivers for one computer (my) this is primary goal. ...
    Downloads: 1 This Week
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  • 21

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned.
    Downloads: 0 This Week
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  • 22
    X11workbench

    X11workbench

    X11 developer's 'workbench' and lightweight toolkit API

    (preliminary) X11 developer's 'workbench' application using a lightweight statically linked custom toolkit that is intended to be used by X11 applications built with the X11 Workbench. The primary goal of the toolkit is ease of use (short learning curve), lightweight self-contained executables, UI speed, cross platform compatibility, and minimal dependencies. The primary goal of the workbench is to provide an editor on X11 platforms that integrates development, provides rapid development...
    Downloads: 0 This Week
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  • 23
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 2 This Week
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  • 24

    ftdetector

    File type detector library

    This project is a tool to detect file types by signatures and mime types. It uses hash tables to make the detection of a file type as fast as possible. The signature and mime types lists are stored at simple user-friendly files. This file type detector supports a lot of formats (image, archive, text, documents, audio, video, fonts and others). It also includes Microsoft OLE compound file types. The detector's algorythm has special features to detect text file types like (HTML, XML, JSON,...
    Downloads: 0 This Week
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  • 25
    TCPCopy

    TCPCopy

    An online request replication tool, also a tcp stream replay tool

    TCPCopy is a TCP stream replay tool to support real testing of Internet server applications. Although the real live flow is important for the test of Internet server applications, it is hard to simulate it as online environments are too complex. To support more realistic testing of Internet server applications, we develop a live flow reproduction tool - TCPCopy, which could generate the test workload that is similar to the production workload. Currently, TCPCopy has been widely used by...
    Downloads: 0 This Week
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