Showing 34 open source projects for "gpu-g"

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    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 1 This Week
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  • 2
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    ... by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. The use of other ARM toolchains is severely discouraged.
    Downloads: 0 This Week
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  • 3
    Darknet YOLO

    Darknet YOLO

    Real-Time Object Detection for Windows and Linux

    This is YOLO-v3 and v2 for Windows and Linux. YOLO (You only look once) is a state-of-the-art, real-time object detection system of Darknet, an open source neural network framework in C. YOLO is extremely fast and accurate. It uses a single neural network to divide a full image into regions, and then predicts bounding boxes and probabilities for each region. This project is a fork of the original Darknet project.
    Downloads: 71 This Week
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  • 4
    waifu2x ncnn Vulkan

    waifu2x ncnn Vulkan

    waifu2x converter ncnn version, run fast GPU with vulkan

    ncnn implementation of waifu2x converter. Runs fast on Intel/AMD/Nvidia/Apple-Silicon with Vulkan API. waifu2x-ncnn-vulkan uses ncnn project as the universal neural network inference framework.
    Downloads: 2 This Week
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    Neptune

    Neptune

    A calculator like programming language

    Neptune is a simple programming language indented for quick mathematical calculations, e. g. shape field calculation or budget analysing.
    Downloads: 1 This Week
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  • 6
    Emojicode

    Emojicode

    World’s only programming language that’s bursting with emojis

    .... Emojicode is a straightforward language to learn, whatever background you have. Our documentation is known to be excellent and stuffed with walk-through guides and examples. Before you install Emojicode make sure you have a C++ compiler and linker installed. clang++ or g++ are fine, for instance. The Emojicode compiler can only link binaries if such a compiler is available.
    Downloads: 1 This Week
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  • 7
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS X, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can...
    Downloads: 2 This Week
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  • 8
    PMCGPU

    PMCGPU

    Parallel simulators for Membrane Computing on the GPU

    Membrane Computing is a new research area (within Natural Computing) that aims to provide computing devices abstracted from the functioning and structure of living cells. These devices are called P systems. The objective of this project (PMCGPU) is to bring together all the researchers working on the development of parallel simulators for P systems, specially those using the GPU (e.g. CUDA, OpenCL, etc). Other parallel platforms are also welcome (multicore and manycore, FPGAs, etc...
    Downloads: 3 This Week
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  • 9
    FastFlow: programming multi-core

    FastFlow: programming multi-core

    Pattern-based multi/many-core parallel programming framework

    FastFlow is a C/C++ programming framework supporting the development of pattern-based parallel programs on multi/many-core, GPUs and distributed platforms. FastFlow run-time is built upon non-blocking threads and lock-free queues. Thanks to its very efficient CAS-free communication/synchronization support (e.g. few clock cycles core-to-core latency), FastFlow effectively supports the exploitation of fine grain parallelism, e.g. parallel codes managing very high frequency streams on...
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    Downloads: 0 This Week
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  • 10
    gatelib

    gatelib

    A multiplatform library to program in C++ like in an hi-level language

    Downloads: 0 This Week
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  • 11
    Arcan

    Arcan

    Powerful development framework for creating virtually anything

    ... refactoring to reduce input latency; better accommodate variable-refresh rate display; prepare for asymmetric uncooperative multi-GPU and GPU handover; explicit synchronization and runtime transitions back and forth between low (16-bit) to standard (32-bit) to high-definition rendering (10-bit + fp16/fp32).
    Downloads: 0 This Week
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  • 12
    omegalib

    omegalib

    Hybrid visualization framework for desktops, large immersive displays

    A hybrid visualization framework for desktops, large immersive displays and the web. A framework for virtual reality and cluster-driven display systems. Requires Python (the pre-installed 2.7 version on OSX and most linux distros works fine, on Windows omegalib comes with python bundled so you don't need this). C++ Build tools for your platform (g++, clang/XCode, Visual Studio 2012/2013 depending on the OS). On windows, the free Visual Studio editions work fine. Modules are optional components...
    Downloads: 0 This Week
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  • 13
    debug_new

    debug_new

    C / C++ everything-memory debugger

    Warning: Older projects may have to be compiled with -DDEBUG_NEW_CONFIG_HAVE_DEPRECATED Debug_New offers the possibility of debugging memoryleaks, not only (note the "not only"; that's just one of its functions) in a <report-memory-leaks-on-shutdown> kind of way, but implemented using memory-states. - Cross platform + Cross compiler support (only utilizes the preprocessor and template-voodoo-magic for c++) - Supports C and C++ - Supports gcc and g++ - Supports pthread and any posix...
    Downloads: 0 This Week
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  • 14

    qemu

    My changes to qemu for legacy free GPU passthrough

    My changes to qemu for legacy free GPU passthrough. Only one adapter can use legacy vga regions at same time. This is an attemp to achieve a qemu gpu passthrough without legacy vga accesses to graphics card. Legacy io accesses to vga registers are replaced through MMIO accesses. Legacy accesses to vga memory are replaced through accesses to plain framebuffer. This avoids vga arbiter problems in linux kernel.
    Downloads: 0 This Week
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  • 15

    PrimeCoin CPU & GPU Miners

    Application for PrimeCoin [XPM] mining

    This is an application for PrimeCoin [XPM] cryptocurrency mining. You can mine PrimeCoins with just CPU or your video card (GPU)[GPU mining isn't available at this moment]. Current pre-alpha for x86 and x64 CPUs is based on original jhPrimeminer by jh00, but uses my own HugeInteger library instead of original GMP lib.
    Downloads: 0 This Week
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  • 16
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 2 This Week
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  • 17
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well...
    Downloads: 2 This Week
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  • 18

    CLIPSwl

    CLIPS with lock support. CLIPS for safely handling simultaneous access

    ... logic such as platform-independent mutex, but newly defines 4 abstract functions (i.e. using function pointers) for allocating, acquiring, releasing and deallocating locks of the environment data. Users may define their own functions that fit for their system by using their platform-dependent mutex. CLIPSwl also support the safe string-related functions treating the rules, and refining the warning parts of the code when compiling with gnu g++ compiler.
    Downloads: 1 This Week
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  • 19

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 1 This Week
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  • 20

    rundotso

    ARM linux run shared library rundotso dlopen dlsym Inline Assembler

    windows has rundll, rundotso is for linux load shared library(.so) and run the functions. rundotso.c you can load shared lib and run the function. It likes the rundll.exe in windows os. compiled and tested under the android ndk. you can use any arm compiler to try. adb push rundotso /data adb shell /data/rundotso /system/libc.so system "ls /data" adb shell /data/rundotso /system/libc.so printf "%d %c %s %d %c %s" 16 G HelloRundotsoTest 16 d end Have fun! Made by Biyong SUN Songjiang...
    Downloads: 0 This Week
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  • 21
    fossa
    Fossa is a runtime CUDA memory extender for Linux. With fossa, users can run CUDA applications that require more than the available amount of GPU memory. Fossa is targeted toward command line driven applications.
    Downloads: 0 This Week
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  • 22
    libcuzmem
    Allows CUDA developers to deploy kernels requiring more global GPU memory than is available by transparently mapping pinned CPU memory into the GPU memory map. Works behind the scenes and is easily added to existing projects with minimal effort.
    Downloads: 1 This Week
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  • 23
    Kompiluj
    Shell skript pro usnadnění kompilace kódu v jazyce C během výuky. Kompiluje podle nového standartu v "pedantském" režimu. Mezi další funkce patří např. možnost automatického spuštění zkompilovaného kódu nebo automatické doplňe
    Downloads: 0 This Week
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  • 24
    A simple Ternary Search tree implementation, which also includes delete and getting common prefixes operation. I've tested it on Linux WindRiver 1.4 box with g++. Please report bugs at kunalekawde2002@yahoo.com
    Downloads: 0 This Week
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  • 25
    StoreGPU is a library that accelerates hashing functions (MD5 and SHA1) by offloading the hashing computation to the GPU. StoreGPU provides two hashing modes: standard hashing mode, and sliding window hashing mode.
    Downloads: 0 This Week
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