Showing 223 open source projects for "cross platform sync"

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  • 1
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or WITH_GNUTLS or WITH_MBEDTLS) HTTP client/server (support https http1/x http2 grpc). ...
    Downloads: 4 This Week
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  • 2
    libimobiledevice

    libimobiledevice

    A cross-platform protocol library to communicate with iOS devices

    libimobiledevice is a cross-platform software library that talks the protocols to interact with iOS devices. Unlike other projects, it does not depend on using any existing proprietary libraries and does not require jailbreaking. Access filesystem of a device, access documents of file sharing apps, retrieve information about a device and modify various settings, backup and restore the device in a native way compatible with iTunes.
    Downloads: 61 This Week
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  • 3
    CMake

    CMake

    Cross-platform tool to build, test and package software

    CMake is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice. The suite of CMake tools were created by Kitware in response to the need for a powerful, cross-platform build environment for open-source projects such as ITK and VTK. ...
    Downloads: 181 This Week
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  • 4
    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    ...Create software for connected embedded devices running Linux, Windows Embedded or QNX. Create cross-platform backends in C++ for iOS and Android applications and combine it with a native or HTML5-based user interface. Create software for IoT devices that talk to cloud backends over HTTP REST APIs. See macchina.io for an IoT platform built with POCO.
    Downloads: 9 This Week
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    xmake

    xmake

    A cross-platform build utility based on Lua

    A cross-platform build utility based on Lua. Xmake is a lightweight, cross-platform build utility based on Lua. It is very lightweight and has no dependencies due to the integration of the Lua runtime. It uses xmake.lua to maintain project builds with a very simple and readable syntax. We can use it to build projects directly like Make/Ninja or generate project files like CMake/Meson.
    Downloads: 0 This Week
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  • 6
    GLEW

    GLEW

    The OpenGL Extension Wrangler Library

    GLEW is a cross-platform open-source C/C++ extension loading library that simplifies the process of using OpenGL extensions. It provides efficient run-time mechanisms to determine the availability of OpenGL extensions on the target platform, exposing core and extension functionality in a single header file. GLEW supports multiple operating systems, including Windows, Linux, macOS, FreeBSD, Irix, and Solaris, making it a versatile tool for graphics developers.
    Downloads: 14 This Week
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  • 7
    libirecovery

    libirecovery

    Library and utility to talk to iBoot/iBSS via USB on Mac OS X, Windows

    A cross-platform FOSS library is written in C to communicate with iOS devices natively. The libirecovery library allows communication with iBoot/iBSS of iOS devices via USB.
    Downloads: 16 This Week
    Last Update:
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  • 8
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 31 This Week
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  • 9
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    ...It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded graphics projects.
    Downloads: 2 This Week
    Last Update:
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  • 10
    HIDAPI library

    HIDAPI library

    A Simple cross-platform library for communicating with HID devices

    HIDAPI is a multi-platform library that allows an application to interface with USB and Bluetooth HID-Class devices on Windows, Linux, FreeBSD, and macOS. HIDAPI can be either built as a shared library (.so, .dll or .dylib) or can be embedded directly into a target application by adding a single source file (per platform) and a single header.
    Downloads: 21 This Week
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  • 11
    libusb

    libusb

    A cross-platform library to access USB devices

    ...It is written in C (Haiku backend in C++) and licensed under the GNU Lesser General Public License version 2.1 or, at your option, any later version. libusb is a C library that provides generic access to USB devices. It is intended to be used by developers to facilitate the production of applications that communicate with USB hardware. Using a single cross-platform API, it provides access to USB devices on Linux, macOS, Windows, etc. No special privilege or elevation is required for the application to communicate with a device. All versions of the USB protocol, from 1.0 to 3.1 (latest), are supported. libusb is abstracted internally in such a way that it can hopefully be ported to other operating systems.
    Downloads: 47 This Week
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  • 12
    libuv

    libuv

    Cross-platform asynchronous I/O

    libuv is a high-performance, multi-platform C library focusing on asynchronous I/O, originally developed for Node.js. It provides a consistent event-loop and I/O abstraction layer across a range of systems, making non-blocking operations portable and efficient. Full-featured event loop backed by epoll, kqueue, IOCP, event ports. Asynchronous TCP and UDP sockets. Asynchronous DNS resolution. Asynchronous file and file system operations. File system events, ANSI escape code-controlled TTY. IPC...
    Downloads: 5 This Week
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  • 13
    EDK II Project
    A modern, feature-rich, cross-platform firmware development environment for the UEFI and PI specifications. EDK II is a modern, feature-rich, cross-platform firmware development environment for the UEFI and PI specifications. EDK II is open source, using a BSD+Patent. Stable tags are created from edk2/master based on validation with various platforms. Stable tags names use the format edk2-stable<4 digit year><2 digit month> and occur roughly every three months (starting from August 2018). ...
    Downloads: 2 This Week
    Last Update:
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  • 14
    LibVNCServer

    LibVNCServer

    LibVNCServer/LibVNCClient are cross-platform C libraries

    ...They are designed to "export" a frame buffer via net: you set up a server and can connect to it via VNC viewers. If the server supports WebSockets (which LibVNCServer does), you can also connect using an in-browser VNC viewer like noVNC. LibVNCServer/LibVNCClient are cross-platform C libraries that allow you to easily implement VNC server or client functionality in your program.
    Downloads: 7 This Week
    Last Update:
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  • 15
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    ...It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced PDF features such as adding CMS (PKCS#7) digital signatures, modifying content streams and metadata, and working with encryption and permissions based on standard PDF security models. ...
    Downloads: 3 This Week
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  • 16
    glad

    glad

    Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator

    Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specifications for multiple languages.
    Downloads: 43 This Week
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  • 17
    Allegro

    Allegro

    The official Allegro 5 git repository. Pull requests welcome

    Allegro 5 is the latest major revision of the Allegro library, designed to take advantage of modern hardware, including hardware acceleration using 3D cards.
    Downloads: 19 This Week
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  • 18

    ACME Cross-Assembler

    multi-platform cross assembler for 6502/6510/65816 cpu

    ACME is a free cross assembler released under the GNU GPL. It can produce code for the following processors: 6502, 6510 (including illegal opcodes), 65c02 and 65816. ACME supports the standard assembler stuff like global/local/anonymous labels, offset assembly, conditional assembly and looping assembly. It can include other source files as well as binaries while assembling. Calculations can be done in integer or float mode. Oh, and it is fast.
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    Downloads: 77 This Week
    Last Update:
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  • 19
    iPlug 2

    iPlug 2

    C++ Audio Plug-in Framework for desktop, mobile, xr and web

    iPlug 2 is a cross-platform C++ framework for developing audio plug-ins and applications that can target multiple formats and environments from a single codebase. It abstracts both the audio processing layer and the graphical user interface, allowing developers to focus on signal processing and design while the framework handles platform-specific details.
    Downloads: 2 This Week
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  • 20
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    cpu_features is a cross-platform C library developed by Google that provides a simple and efficient way to detect available CPU features at runtime across a wide range of architectures and operating systems. It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically.
    Downloads: 6 This Week
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  • 21
    WindTerm

    WindTerm

    A professional cross-platform SSH/Sftp/Shell/Telnet/Serial terminal

    A Quicker and better SSH/Telnet/Serial/Shell/Sftp client for DevOps. WindTerm is a partial open source project, and the source will be gradually opened. Open source code includes, but is not limited to, the classes that can be used independently, such as functional, algorithms, GUI widgets, etc., as well as functional libraries, such as networks, protocols, etc., as well as all types that require open source according to the license. SSH v2, Telnet, Raw TCP, Serial, Shell protocols were...
    Downloads: 174 This Week
    Last Update:
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  • 22
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android.
    Downloads: 37 This Week
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  • 23
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers.
    Downloads: 1 This Week
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  • 24
    Git

    Git

    Fast, scalable, distributed revision control system

    Git is a free, distributed version control system created by Linus Torvalds in 2005 to manage the development of the Linux kernel. It emphasizes speed, data integrity, and support for non-linear workflows, and remains the most popular VCS for collaborative software development. Git is an Open Source project covered by the GNU General Public License version 2 (some parts of it are under different licenses, compatible with the GPLv2). It was originally written by Linus Torvalds with help of a...
    Downloads: 27 This Week
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  • 25
    Objeck

    Objeck

    Objeck is a modern object-oriented programming language

    General-purpose object-oriented and functional programming language. Designed to be intuitive, lightweight, cross-platform and fast. The Objeck compiler produces two types of binaries. The first is an executable and the second type is a library. Libraries can be linked into executables by passing the names of libraries to the compiler. Objeck can be built for a variety of targets. The language is implemented in C++, assembly (i.e., generated machine code) and assisted by code generators for bindings to SDL2 and GTK 3/4.
    Downloads: 7 This Week
    Last Update:
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