Showing 7 open source projects for "collision"

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  • 1
    xxHash

    xxHash

    Extremely fast non-cryptographic hash algorithm

    ...The latest variant, XXH3, offers improved performance across the board, especially on small data. It successfully completes the SMHasher test suite which evaluates collision, dispersion and randomness qualities of hash functions. Code is highly portable, and hashes are identical across all platforms (little / big endian). Performance on large data is only one part of the picture. Hashing is also very useful in constructions like hash tables and bloom filters. In these use cases, it's frequent to hash a lot of small data (starting at a few bytes). ...
    Downloads: 1 This Week
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  • 2
    StructPie

    StructPie

    A set of C libraries to implement data structures and algorithms

    ...LIFO & FIFO Stack, Binary Search Tree, Priority Queue and a Hash Table are implemented and included in this package. Future releases will have many other data structures. The hash table in this package uses separate chaining to avoid collision. In the "hash_table" directory, the hash table implementation uses linked lists. While in "HashBSTree" directory, a hash table with a binary tree in each index is implemented for faster lookup in large data. The stack, the tree and the hash table accept int, float and char* data type To look at the python library : https://github.com/mnoorfawi/struct-pie
    Downloads: 0 This Week
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  • 3
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
    Downloads: 0 This Week
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  • 4
    NightFox's Lib for Libnds
    [Warning] Because the lastest release of the lib is quite old, the lib may not work with lastest versions of LibNDS. A recompilation of the lib may fix it. A small lib to help you to code games & applications for your Nintendo DS console. You can find functions to manage backgrounds, sprites, colision maps, text, sound effects, etc. Requires lastest Libnds to work (part of devkitPro).
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    Downloads: 3 This Week
    Last Update:
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  • 5
    Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    Downloads: 0 This Week
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  • 6
    "Pixel Color Collision" Sprite collision-detection technique for use with Allegro-bitmaps Written in DJGPP and Allegro. Invented by Johnny13,july 2001
    Downloads: 0 This Week
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  • 7
    Xgame provides an API that includes drawing basic but efficient graphics based on standard X11 functionality, efficient double buffering, and collision logic. It comes with several example demos and small games. It has been tested with various Unices.
    Downloads: 0 This Week
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