Showing 11 open source projects for "audio processing"

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  • 1
    iPlug 2

    iPlug 2

    C++ Audio Plug-in Framework for desktop, mobile, xr and web

    iPlug 2 is a cross-platform C++ framework for developing audio plug-ins and applications that can target multiple formats and environments from a single codebase. It abstracts both the audio processing layer and the graphical user interface, allowing developers to focus on signal processing and design while the framework handles platform-specific details. The framework supports a wide range of plug-in standards, including VST, Audio Units, AAX, and newer formats like CLAP, enabling compatibility with major digital audio workstations. ...
    Downloads: 3 This Week
    Last Update:
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  • 2
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream sharing to match device capabilities. ...
    Downloads: 7 This Week
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  • 3
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 10 This Week
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  • 4
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    .... - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output device. Stereo and mono sound output is supported via a slightly customized version of libsoundio 2.0. Audio clips can have arbitrary channel counts, and can be queued for streaming or dynamic music. CA contains a very simple embedded VM for running custom signal processors, allowing you to add custom DSP code (currently assembly language only) without compiling native code. ...
    Downloads: 0 This Week
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  • 5
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to...
    Downloads: 4 This Week
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  • 6
    Nyquist

    Nyquist

    Nyquist is a language for sound synthesis and music composition.

    Nyquist is a language for sound synthesis and music composition. It is implemented in C and C++ and runs on Win32, OSX, and Linux. Nyquist combines a powerful functional programming style with efficient signal-processing primitives. Nyquist is also embedded as a scripting language in Audacity.
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    Downloads: 25 This Week
    Last Update:
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  • 7

    newlearnerspermit

    C for programmable guitar amp

    This project experiments with C language to discover and design a programmable guitar amplifier effects micro controller computer section of a tube and solid state designed guitar amp. This a collaboration electronics project with my son. The goal of this project is to use Arduino hardware with C language programming to manipulate the guitar signal by various effects of phaser, flanger, reverb, digital delay and echo, and tremelo. Also, the signals of two microphones, two guitars, and...
    Downloads: 0 This Week
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  • 8
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 0 This Week
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  • 9
    libDSP is a C/C++ library of digital signal processing routines, including standard vector operations, digital filtering, and transforms.
    Downloads: 0 This Week
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  • 10
    FreeSP is an infrastructure for programming platform-independend online signal processing applications. Ports to specific platforms (like DSPs and microcontrollers) are made by simply exchanging the freeSP System-module.
    Downloads: 0 This Week
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  • 11
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
    Downloads: 0 This Week
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