Showing 484 open source projects for "api c#"

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  • 1
    AWS Nitro Enclaves SDK for C

    AWS Nitro Enclaves SDK for C

    This repo provides a C API for AWS Nitro Enclaves, including a KMS SDK

    This repo provides a C API for AWS Nitro Enclaves, including a KMS SDK that integrates it with attestation. The simplest way to use this SDK is by using one of the available containers as a base. Note that this SDK is currently not supported on Windows. Only the client-side sample application (kmstool_instance) is supported on Windows. If you discover a potential security issue in the Nitro Enclaves SDK for C, we ask that you notify AWS Security via our vulnerability reporting page.
    Downloads: 0 This Week
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  • 2
    zlib-ng

    zlib-ng

    zlib replacement with optimizations for "next generation" systems

    zlib data compression library for the next-generation systems. Zlib-compatible API with support for dual-linking. Modernized native API based on zlib API for ease of porting. Modern C11 syntax and a clean code layout. Deflate medium and quick algorithms based on Intel’s zlib fork.
    Downloads: 4 This Week
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  • 3
    PJSIP

    PJSIP

    PJSIP project

    PJSIP is a free and open-source multimedia communication library written in C language implementing standard-based protocols such as SIP, SDP, RTP, STUN, TURN, and ICE. It combines signaling protocol (SIP) with a rich multimedia framework and NAT traversal functionality into high-level API that is portable and suitable for almost any type of system ranging from desktops, and embedded systems, to mobile handsets.
    Downloads: 5 This Week
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  • 4
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data.
    Downloads: 5 This Week
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  • 5
    libusb

    libusb

    A cross-platform library to access USB devices

    libusb is a library for USB device access from Linux, macOS, Windows, OpenBSD/NetBSD, Haiku and Solaris userspace. It is written in C (Haiku backend in C++) and licensed under the GNU Lesser General Public License version 2.1 or, at your option, any later version. libusb is a C library that provides generic access to USB devices. It is intended to be used by developers to facilitate the production of applications that communicate with USB hardware. Using a single cross-platform API, it provides access to USB devices on Linux, macOS, Windows, etc. ...
    Downloads: 53 This Week
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  • 6
    WebP Codec

    WebP Codec

    Library to encode and decode images in WebP format

    ...The GitHub repository is a mirror; the canonical source of truth lives on Chromium’s git, and developer docs are hosted on WebP’s portal. The project underpins WebP support across browsers, imaging libraries, and many native apps thanks to its stable C API. Additional companion repos host test data and demos, including JavaScript builds and timing tests for various platforms. As a widely deployed codec, libwebp balances compression efficiency, speed, and integration simplicity across platforms.
    Downloads: 20 This Week
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  • 7
    glad

    glad

    Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator

    Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specifications for multiple languages.
    Downloads: 23 This Week
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  • 8
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. ...
    Downloads: 7 This Week
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  • 9
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this...
    Downloads: 78 This Week
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  • 10
    Neovim

    Neovim

    Hyperextensible Vim-based text editor

    Neovim is a hyperextensible text editor based on Vim. It seeks to maximize usability and extensibility, simplify maintenance and encourage contributions.
    Downloads: 20 This Week
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  • 11
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O.
    Downloads: 2 This Week
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  • 12
    Zydis

    Zydis

    Fast and lightweight x86/x86-64 disassembler and code generation lib

    Zydis is a fast and lightweight disassembler library designed for decoding x86 and x86-64 machine code into human-readable assembly instructions. It focuses on performance and accuracy, making it suitable for applications such as reverse engineering, debugging, and binary analysis. The library provides detailed information about decoded instructions, including operands, prefixes, and instruction lengths, enabling deep inspection of executable code. It is designed to be easy to integrate,...
    Downloads: 10 This Week
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  • 13
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. ...
    Downloads: 16 This Week
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  • 14
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input,...
    Downloads: 6 This Week
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  • 15
    HIDAPI library

    HIDAPI library

    A Simple cross-platform library for communicating with HID devices

    HIDAPI is a multi-platform library that allows an application to interface with USB and Bluetooth HID-Class devices on Windows, Linux, FreeBSD, and macOS. HIDAPI can be either built as a shared library (.so, .dll or .dylib) or can be embedded directly into a target application by adding a single source file (per platform) and a single header.
    Downloads: 12 This Week
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  • 16
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native support for Windows & *nix (with macOS, Linux, Android, *BSD & Solaris confirmed). High performance by using the Just-In-Time compiler technique. ...
    Downloads: 9 This Week
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  • 17
    Zstandard

    Zstandard

    Zstandard - Fast real-time compression algorithm

    Zstandard is a fast compression algorithm, providing high compression ratios. It also offers a special mode for small data, called dictionary compression. The reference library offers a very wide range of speed / compression trade-off, and is backed by an extremely fast decoder (see benchmarks below). Zstandard library is provided as open source software using a BSD license. Its format is stable and published as IETF RFC 8478. The negative compression levels, specified with --fast=#, offer...
    Downloads: 84 This Week
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  • 18
    reproc

    reproc

    A cross-platform (C99/C++11) process library

    reproc (Redirected Process) is a cross-platform C/C++ library that simplifies starting, stopping and communicating with external programs. The main use case is executing command line applications directly from C or C++ code and retrieving their output. reproc consists out of two libraries: reproc and reproc++. reproc is a C99 library that contains the actual code for working with external programs. reproc++ depends on reproc and adapts its API to an idiomatic C++11 API. ...
    Downloads: 0 This Week
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  • 19
    waifu2x ncnn Vulkan

    waifu2x ncnn Vulkan

    waifu2x converter ncnn version, run fast GPU with vulkan

    ncnn implementation of waifu2x converter. Runs fast on Intel/AMD/Nvidia/Apple-Silicon with Vulkan API. waifu2x-ncnn-vulkan uses ncnn project as the universal neural network inference framework.
    Downloads: 14 This Week
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  • 20
    Flecs

    Flecs

    A fast entity component system (ECS) for C & C++

    Flecs is a fast and lightweight Entity Component System that lets you build games and simulations with millions of entities (join the Discord!). Here are some of the framework's highlights. Fast zero dependency C99 API. Modern type-safe C++11 API that doesn't use STL containers. Minimal ECS core with optional addons. Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten. Cache-friendly archetype/SoA storage that can process millions of entities every frame. Supports entities with hundreds of components and applications with tens of thousands of archetypes. ...
    Downloads: 2 This Week
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  • 21
    Lunatik

    Lunatik

    Lunatik is a framework for scripting the Linux kernel with Lua

    ...It is composed by the Lua interpreter modified to run in the kernel; a device driver (written in Lua =)) and a command line tool to load and run scripts and manage runtime environments from the user space; a C API to load and run scripts and manage runtime environments from the kernel; and Lua APIs for binding kernel facilities to Lua scripts.
    Downloads: 0 This Week
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  • 22
    Radare2

    Radare2

    UNIX-like reverse engineering framework and command-line toolset

    ...Navigate ASCII-art control flow graphs. Ability to patch binaries, and modify code or data. Search for patterns, magic headers, and function signatures. Easy to extend and modify. Commandline, C API, script with r2pipe in any language.
    Downloads: 32 This Week
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  • 23
    libevent

    libevent

    Event notification library

    The libevent API provides a mechanism to execute a callback function when a specific event occurs on a file descriptor or after a timeout has been reached. Furthermore, libevent also support callbacks due to signals or regular timeouts. libevent is meant to replace the event loop found in event driven network servers. An application just needs to call event_dispatch() and then add or remove events dynamically without having to change the event loop. The internal event mechanism is completely...
    Downloads: 6 This Week
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  • 24
    libzip

    libzip

    A C library for reading, creating, and modifying zip archives.

    libzip is a C library for reading, creating, and modifying zip archives. Files can be added from data buffers, files, or compressed data copied directly from other zip archives. Changes made without closing the archive can be reverted. The API is documented by man pages. libzip is fully documented via man pages. HTML versions of the man pages are on libzip.org and in the man directory.
    Downloads: 3 This Week
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  • 25
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    MLX42 is a modern C graphics and windowing library built on top of GLFW and inspired by the original MLX library used in 42 school projects. It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent...
    Downloads: 5 This Week
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