Showing 333 open source projects for "graphics software"

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  • 1
    OpenGL apps running inside a VM use VMGL to obtain graphics hardware acceleration. VMGL supports VMware, Xen PV and HVM, qemu, and KVM VMs; X11-based OS such as Linux, FreeBSD and OpenSolaris; and ATI, Nvidia and Intel GPUs.
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  • 2
    darknocK detects edges in images. It is using Artificial Neural Networks to enchance the results of standard algorithms.
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    Downloads: 2 This Week
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  • 3
    A test suite and benchmark for exact Euclidean distance transform algorithms used in Image Processing and computational geometry. It evaluates the exactness and speed of algorithms for a large number of test cases. Results can be visualized in Scilab.
    Downloads: 0 This Week
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  • 4
    Turbo C' graphics libraries which are available on DOS. Ported on X platform by using X Window System. So students who are learning Turbo Graphics can work around on X environment with better graphics programming features.
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  • 5
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
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  • 6
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 1 This Week
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  • 7
    ESE (reads "easy") stands for "Enterprise SmartEiffel". Its aim is to build enterprise-level tools and libraries for SmartEiffel (http://smarteiffel.loria.fr)
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  • 8
    The XineCanvas aims to provide a Java AWT Component displaying video through the xine library.
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  • 9
    Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
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  • 10
    Library for calculating fields of view and lighting on low resolution rasters, suitable for roguelike games.
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  • 11
    The Eiffel Windowing System is a small Eiffel library providing an SDL-based windowing system (and possibly other frontends in the future).
    Downloads: 1 This Week
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  • 12
    AMD’s Close-to-the-Metal presents a virtual machine abstraction for GPUs. CTM presents a thin interface to this hardware by hiding graphics-specific features of the device.
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  • 13
    GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
    Downloads: 0 This Week
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  • 14
    A library written in C for lossy image compression. Library libopen/format OPEN supports two methods of compression - discrete cosine transform (used in JPEG) and discrete wavelet transform (used in JPEG2000).
    Downloads: 0 This Week
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  • 15
    A scripting language designed to create console-like 2D games.
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  • 16
    Moved to http://code.google.com/p/evil-programmers/
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  • 17
    A portable user interface library written in C; intended for use in 2D and 3D games. The core library is graphics API-independent. Examples for SDL and OpenGL are included.
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  • 18
    Live graphical user interface, coding in runtime with python.
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  • 19
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
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  • 20
    UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
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  • 21
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 22
    g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices.
    Downloads: 2 This Week
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  • 23
    Oleg's J Page
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  • 24
    magic GUI platform is intend for embedded system, include mg-designer and mg-runtime platform. embedded application developer just design the GUI application, no coding, no toolkits. The magic GUI file can run on top of mg-runtime platform directly.
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  • 25
    An unofficial dev kit for the PV2 camera. Currently includes v8 uRISC assembler, linker, and source examples. It can be used to create firmware patches and uploadable programs for the $10 and $20 Ritz/CVS "single-use" PV2 digital camera.
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