A parallel-programming framework for concurrently running large numbers of small autonomous jobs, or microthreads, across multiple cores in a CPU or CPUs in a cluster. NeuraNEP emulates a distributed processing environment capable of handling millions of microthreads in parallel, for example running neural networks with millions of spiking cells. Microthreads are general processing elements that can also represent non-neural elements, such as cell populations, extracellular space, emulating...
Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
MicroLua brings Lua on the Nintendo DS for easy programming
MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews!
Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language!
On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
liblzg is a minimal implementation of an LZ77 class compression library. The main characteristic of the library is that the decoding routine is very simple, fast and requires no memory.
The software resents an executable specification language based on deterministic finite automata, this allows the user to perform tests of word recognition in the state machines that are defined by it. Moreover, it’s possible for the user to assign snippets of code to be executed every transition automaton, these snippets can be described in Lua or PHP programming language.
A project to embed Lua on different hardware platforms. Currently ARM variants are targeted, but it should be possible to port it to any platform that is supported by the gcc+newlib combo. Platform access libraries will also be provided.
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Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
LuaSofia is a Lua binding of Sofia-Sip library. Sofia-SIP is an open-source SIP User-Agent library, compliant with the IETF RFC3261 specification. We decided to use git, source code can be get at: git://github.com/ppizarro/luasofia.git
An Apache module for developing web applications using Lua
mod_pLua is a module for the Apache httpd web server, that enables the use of preprocessed (html-embedded) Lua scripts using a PHP-like syntax as well as CGI-style interfacing, but at a much faster pace. For a more detailed description, see the wiki: https://sourceforge.net/p/modplua/wiki/
This library permit the access to libhid in LUA. In essence support all functions in libhid for use. Some modifications was made for programming in LUA accesing to libhid.
Ceres is an interpreted computer language based on C, that can be used as a script language. Its purpose is to be minimal and simple and it is being developed as a hobby, so do not expect much of it. Its interpreter is written in C/C++.
Library to use the Gnome libraries from Lua, incl. GLib, GTK and others. Currently about 9000 functions and 1900 structures are supported, even though the tested part is rather small. The code is here in the GIT repository.
NOTICE: This project is not maintained anymore. A better alternative is the GIR based lgi project, see this link:
https://github.com/pavouk/lgi/
A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
Geany-Plugins is a collection of different plugins for Geany, a lightweight IDE. It provides a common location for plugin authors and users with a known infrastructure and support.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.