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This Project was created in order to port the clipper tool libraries from Dr. Huggle & Partner from 16Bit DOS/Win3.x to modern Clipper Compilers for the Win32 and Linux
platform (f.e. xHarbour, Flagship, C3 and XBase++).
AllegroPro is a cross-platform 2D game programming library that provides access to powerful hardware accelerated features, including OpenGL acceleration, for 2D graphics, input, audio, and file access.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
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wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
IMA2 Simple command-line editor of binary files (images, object filers, byte code, etc). More sofisticated that F4 option in FAR. More simple that GUI hex editors. Can be useed as command-line utility in scripts.
Tcl Channel drivers for gzip'd and bzip2'd files. Read and wirte compressed files directly from within TCL.
This library allows you to use two new commands (openBzip and openGzip) in your tcl scripts. Since they take exactly the same Options as the st
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
Lua for PalmOS is a port of LUA 5 to the PalmOS plataform.
Currently working on a alpha 2 version...
You already can download alpha1 and alpha2 versions.
PBOF(Persistant Business Object Framework) is a Framework for Python which stores objects in a relational database. The mapping between objects and the database is done in an external 'model' file. No need to know SQL or the database structure. Connecti
The Aegis VM Project is an on-going effort to implement a lightweight,
secure virtual machine for executing Java bytecode. It will eventually feature a
modular architecture, Proof Linking, that supports pluggable
verification modules.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
JormaScript is a small procedural lisp-like interpreted scripting language being implemented in C. The idea behind the project is to study the problematics of a programming language implementation and to produce a small general-purpose scripting solution
sigsafe is a C library for safely, reliably, and promptly handling signals delivered to specific threads without significant overhead. This is a common and challenging problem, and sigsafe can help. Please see the examples in the API documentation.
Just Another Interpreted Language (that Uses Silly Terms) is (meant to be) an easy-to-understand object-oriented interpreted license without typing: everything is an Item. C bindings will be implemented
A project devoted to porting existing software, and writing new software for the Amiga Research Operating System.
The website, http://www.aros-stuff.tk/, contains more information, and is more frequently updated.
paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files.
It consists of two files and is easy to use in your source code.
It is written in pure C and makes only use of stdio.h, stdlib.h and string.h
If you are a game developer