Showing 705 open source projects for "remote support software"

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  • 1
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive...
    Downloads: 14 This Week
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  • 2
    eCapture

    eCapture

    Capturing SSL/TLS plaintext without a CA certificate using eBPF

    Capture SSL/TLS text content without a CA certificate using eBPF. Supports Linux/Android kernel versions x86_64 4.18 and above, aarch64 5.5 and above. Does not support Windows and macOS systems.
    Downloads: 1 This Week
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  • 3
    libevent

    libevent

    Event notification library

    The libevent API provides a mechanism to execute a callback function when a specific event occurs on a file descriptor or after a timeout has been reached. Furthermore, libevent also support callbacks due to signals or regular timeouts. libevent is meant to replace the event loop found in event driven network servers. An application just needs to call event_dispatch() and then add or remove events dynamically without having to change the event loop. The internal event mechanism is completely...
    Downloads: 9 This Week
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  • 4
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 207 This Week
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  • 5
    iOS WebKit Debug Proxy

    iOS WebKit Debug Proxy

    A DevTools proxy for iOS devices

    The ios_webkit_debug_proxy (aka iwdp) proxies requests from usbmuxd daemon over a websocket connection, allowing developers to send commands to MobileSafari and UIWebViews on real and simulated iOS devices. iOS WebKit Debug Proxy works on Linux, MacOS & Windows. The iOS Simulator is supported, but it must be started before the proxy. The simulator can be started in XCode, standalone, or via the command line. ios_webkit_debug_proxy can be used with many tools such as Chrome DevTools and...
    Downloads: 11 This Week
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  • 6
    Objeck

    Objeck

    Objeck is a modern object-oriented programming language

    General-purpose object-oriented and functional programming language. Designed to be intuitive, lightweight, cross-platform and fast. The Objeck compiler produces two types of binaries. The first is an executable and the second type is a library. Libraries can be linked into executables by passing the names of libraries to the compiler. Objeck can be built for a variety of targets. The language is implemented in C++, assembly (i.e., generated machine code) and assisted by code generators for...
    Downloads: 3 This Week
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  • 7
    Flecs

    Flecs

    A fast entity component system (ECS) for C & C++

    Flecs is a fast and lightweight Entity Component System that lets you build games and simulations with millions of entities (join the Discord!). Here are some of the framework's highlights. Fast zero dependency C99 API. Modern type-safe C++11 API that doesn't use STL containers. Minimal ECS core with optional addons. Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten. Cache-friendly archetype/SoA storage that can process millions of...
    Downloads: 2 This Week
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  • 8
    DynamoRIO

    DynamoRIO

    Dynamic Instrumentation Tool Platform

    DynamoRIO is a runtime code manipulation system that supports code transformations on any part of a program, while it executes. DynamoRIO exports an interface for building dynamic tools for a wide variety of uses: program analysis and understanding, profiling, instrumentation, optimization, translation, etc. Unlike many dynamic tool systems, DynamoRIO is not limited to insertion of callouts/trampolines and allows arbitrary modifications to application instructions via a powerful...
    Downloads: 8 This Week
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  • 9
    tio

    tio

    A serial device I/O tool

    tio is a serial device tool that features a straightforward command line and configuration file interface to easily connect to serial TTY devices for basic I/O operations. To make a simpler serial device tool for working with serial TTY devices with less focus on classic terminal/modem features and more focus on the needs of embedded developers and hackers. tio was originally created as an alternative to screen for connecting to serial devices when used in combination with tmux.
    Downloads: 4 This Week
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  • 10
    pytz

    pytz

    Python historical timezone library and database

    pytz is a Python library that brings the IANA/Olson timezone database into the Python runtime, enabling accurate, cross-platform timezone calculations for all the world’s timezones. It addresses a major limitation of Python’s built-in datetime.tzinfo by providing consistent support for daylight-saving transitions, historical offset changes, and ambiguous times (such as the end of DST). With pytz, developers can convert naïve datetime objects into timezone-aware ones, shift between timezones,...
    Downloads: 8 This Week
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  • 11
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 12 This Week
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  • 12
    libjuice

    libjuice

    JUICE is a UDP Interactive Connectivity Establishment library

    libjuice is a lightweight C library implementing the ICE (Interactive Connectivity Establishment) protocol, facilitating peer-to-peer connectivity through NAT traversal. It's particularly useful for applications requiring direct UDP communication, such as VoIP or real-time media streaming, where establishing a direct connection between peers is essential.​
    Downloads: 1 This Week
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  • 13
    channel3

    channel3

    ESP8266 Analog Broadcast Television Interface

    Channel3 is an experimental ESP8266 project that generates analog television signals directly from a microcontroller GPIO pin. It uses the ESP8266 I2S peripheral at an 80 MHz bit rate and DMA buffers to synthesize radio-frequency waveforms. An antenna connected to the output can transmit a signal receivable by an analog television tuned to Channel 3. The implementation produces luma and color information through carefully constructed one-bit modulation patterns. Several demonstration screens...
    Downloads: 2 This Week
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  • 14
    GLEW

    GLEW

    The OpenGL Extension Wrangler Library

    GLEW is a cross-platform open-source C/C++ extension loading library that simplifies the process of using OpenGL extensions. It provides efficient run-time mechanisms to determine the availability of OpenGL extensions on the target platform, exposing core and extension functionality in a single header file. GLEW supports multiple operating systems, including Windows, Linux, macOS, FreeBSD, Irix, and Solaris, making it a versatile tool for graphics developers.
    Downloads: 12 This Week
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  • 15
    minizip-ng

    minizip-ng

    Fork of the zip manipulation library found in the zlib distribution

    minizip-ng is a zip manipulation library written in C that is supported on Windows, macOS, and Linux. Minizip was originally developed by Gilles Vollant in 1998. It was first included in the zlib distribution as an additional code contribution starting in zlib 1.1.2. Since that time, it has been continually improved upon and contributed to by many people. The original project can still be found in the zlib distribution that is maintained by Mark Adler. The motivation behind this repository...
    Downloads: 17 This Week
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  • 16
    XZ Utils

    XZ Utils

    Open-source compression utility and library

    xz is a widely used open-source compression utility and library that implements the high-ratio LZMA and LZMA2 compression algorithms. It provides both command-line tools and a reusable C library, enabling developers and system administrators to compress and decompress files efficiently across many environments. The project is known for delivering strong compression performance while maintaining reasonable memory usage, making it suitable for software distribution, backups, and archival...
    Downloads: 7 This Week
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  • 17
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded...
    Downloads: 2 This Week
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  • 18
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 19
    luaposix

    luaposix

    Lua bindings for POSIX APIs

    This is a POSIX binding for LuaJIT, Lua 5.1, 5.2, 5.3 and 5.4; like most libraries, it simply binds to C APIs on the underlying system, so it won't work on non-POSIX systems. However, it does try to detect the level of POSIX conformance of the underlying system and bind only available APIs. For a while, luaposix contained support for curses functionality too, but now that has its own lcurses repository again, where it is being maintained separately.
    Downloads: 7 This Week
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  • 20
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 0 This Week
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  • 21
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 3 This Week
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  • 22
    nlvm

    nlvm

    LLVM-based compiler for the Nim language

    nlvm is an LLVM-based compiler for the Nim programming language, aiming to leverage LLVM's optimization capabilities for improved performance.
    Downloads: 0 This Week
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  • 23
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game...
    Downloads: 11 This Week
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  • 24
    shadowsocks-libev

    shadowsocks-libev

    Bug-fix-only libev port of shadowsocks

    Shadowsocks-libev is a lightweight secured SOCKS5 proxy for embedded devices and low-end boxes. Shadowsocks-libev is written in pure C and depends on libev. It's designed to be a lightweight implementation of shadowsocks protocol, in order to keep the resource usage as low as possible. Snap is the recommended way to install the latest binaries. You can build shadowsocks-libev and all its dependencies by script. The latest shadowsocks-libev has provided a redir mode. You can configure your...
    Downloads: 8 This Week
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  • 25
    systemd

    systemd

    The systemd system and service manager

    systemd is a suite of basic building blocks for a Linux system. It provides a system and service manager that runs as PID 1 and starts the rest of the system. systemd provides aggressive parallelization capabilities, uses socket and D-Bus activation for starting services, offers on-demand starting of daemons, keeps track of processes using Linux control groups, maintains mount and automount points, and implements an elaborate transactional dependency-based service control logic. systemd...
    Downloads: 28 This Week
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