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Library that contains a collection of different hashmaps. All these hashmaps are based on shared memory and are fast. This cuts down development time for projects that need to keep data in shared memory.
Development library for distributed programming. Spitfire provides an easy to use set of tools for managing processes and their communication. You just need to define the interfaces and behaviour of the processes; everything else is already done :-D
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
The Mattahtias BASIC project is an implementation of a BASIC compiler in ANSI C. Initial supported platforms will include Amiga OS and Win32. The goal of this project is to create a powerful, intuitive, and easy to learn BASIC compiler.
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Note this project is in alpha, it works but is not pretty. This project offers a way to debug libraries loaded by third party programs. It is also great to use if trying to find a problem that occurs very infrequently or during automated testing.
A parser generator based on parsing expression grammar rules. It generates code and accepts actions in LLVM Assembly rather than C like its predecessor, PEG, did.
Q Disassembler is a flexible disassembly engine that aims to provide precise information about machine instructions while maintaining OS-independence and performance.
The goal of this project is to develop a framework to test and measure the performance of IEEE 802.11 based devices. Currently we aims to address the issues related to protocol conformance testing for a device.
It's a integrated performance analysis tool with GUI,
which is integrated with various utilities such as strace, Gcov, Gprof, proc etc which are open released and are for analyzing performance of linux system
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Application level crossed-platform slab allocator implementation: fixed-allocating-time, automanual give memory back to os, address coloring to reduce bus-unbalance.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
A simple Ternary Search tree implementation, which also includes delete and getting common prefixes operation. I've tested it on Linux WindRiver 1.4 box with g++. Please report bugs at kunalekawde2002@yahoo.com
Libstringpool is born from an Univeristy project. This library aim to provide an easy way to menage strings performings the most common tasks in a very easy way.
A hardware supported hypervisor originally built for malware analysis. Features: Linux VM introspection, minimal detectability, small (~150KB), simple, and well documented. Can be used for other purposes. Support for Intel-VT & Windows coming soon.
DFA library is a regular expression library capable of the classic RE syntax (i.e. - without any perl extension). Unlike many other libraries with similar functionality, a deterministic finite automata (DFA) is used. DFA was formerly called npcre, wh
CrystalGPU is an execution framework that transparently enables applications to exploit a number of high-level GPU capabilities such as overlapping communication and computation, short lived buffer reuse, and harnessing multi-GPU systems.
The UML based Univiersal eXecutable Platform UXP provides lightweight, application frameworks for real-time embedded systems. Our product of real-time frameworks enable engineers to directly implement event-driven state machines-based applications.
Cov is a code coverage tool to get your code coverage after your runuing some steps for your programs.It is based on llvm(Low Level Virtual Machine,http://llvm.org/).Now,it's only a begining,so welcome anybody to join in.
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Eclipse Multi-Touch enables Multi-Touch gestures inside the Eclipse Workbench. By default, Eclipse only supports basic Multi-Touch gestures such as two-finger scrolling. Eclipse Multi-Touch adds three-finger swipes for navigation and other gestures.