Showing 110 open source projects for "open arena game"

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  • 1
    tModLoader

    tModLoader

    A mod to make and play Terraria mods. Supports Terraria 1.4

    tModLoader (TML) is an open-source, community-driven, modification and expansion of the Terraria game that makes it possible to make and play mods. TML expands your Terraria adventures with new content to explore created by the Terraria community! TML allows players to create and play Terraria mods and is designed in such a way so that you can play alone or together with friends, with one mod or with multiple mods, choose to play however you like!
    Downloads: 414 This Week
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  • 2
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds. Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds:...
    Downloads: 471 This Week
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  • 3
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    ...The Lambda handler always returns a 501 Error (Unimplemented). Single-Region Fleet, this scenario creates a game backend service with a single GameLift fleet. After player authenticates and starts a game (with a POST request to /start_game), a AWS Lambda handler searches for an existing viable game session with an open player slot on the fleet.
    Downloads: 2 This Week
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  • 4
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    Link games from Steam, Epic, Origin, GOG, Battle.net, Ubisoft Connect and other services, including games that are not installed! Playnite supports a wide variety of console emulators. Playnite's look can be fully customized, from simple color changes to complete layout re-designs. Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones)....
    Downloads: 23 This Week
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

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  • 5
    Thrive

    Thrive

    The main repository for the development of the evolution game Thrive

    Thrive is a free, open-source game about the evolution of life. From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ development. Revolutionary Games is the open-source team of dedicated volunteers aiming to make Thrive a reality. Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former. ...
    Downloads: 24 This Week
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  • 6
    mslearn-tailspin-spacegame-web

    mslearn-tailspin-spacegame-web

    Code used in Microsoft Learn modules to support Azure DevOps

    The Tailspin Space Game Web project is a sample application created by Microsoft as part of its learning resources. It’s a web-based game application used in Microsoft Learn modules and documentation to demonstrate concepts such as Azure App Services, continuous integration and delivery (CI/CD) pipelines, and DevOps practices with GitHub Actions and Azure Pipelines. The project is intentionally lightweight and easy to deploy so learners can quickly experiment with cloud deployment, testing,...
    Downloads: 2 This Week
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  • 7
    BDFramework

    BDFramework

    Simple and powerful Unity3d game workflow!

    Simple and powerful Unity3d game workflow! Simple, efficient and highly industrialized commercial-grade unity3d workflow. The design concept of BDFramework is always: industrialization, assembly line, and specialization! Always be committed to creating an efficient commercial game workflow. Most of the functional development of BDFramework revolves around a whole workflow and is released in the form of Pipeline. It is also the same for the use of third-party libraries For in-depth...
    Downloads: 0 This Week
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  • 8
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements.
    Downloads: 0 This Week
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  • 9
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. Unity...
    Downloads: 0 This Week
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  • Yeastar: Business Phone System and Unified Communications Icon
    Yeastar: Business Phone System and Unified Communications

    Go beyond just a PBX with all communications integrated as one.

    User-friendly, optimized, and scalable, the Yeastar P-Series Phone System redefines business connectivity by bringing together calling, meetings, omnichannel messaging, and integrations in one simple platform—removing the limitations of distance, platforms, and systems.
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  • 10
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 4 This Week
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  • 11
    Discord Rich Presence

    Discord Rich Presence

    C# custom implementation for Discord Rich Presence

    This is a C# implementation of the Discord RPC library which was originally written in C++. This avoids having to use the official C++ and instead provides a managed way of using the Rich Presence within the .NET environment. While the official C++ library has been deprecated, this library has continued support and development for all your Rich Presence needs, without requiring the Game SDK.
    Downloads: 5 This Week
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  • 12
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
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  • 13
    MonoTorrent

    MonoTorrent

    The repository for MonoTorrent, a bittorrent library for .NET

    This is a list of all the BEPs which have been implemented in MonoTorrent. A full list of all available BEPs can be seen. Prioritise specific files. Selective file downloading (including the ability to not download specific files). Rarest first piece picking (takes priorisation into account). End-game mode to boost the last 1-2% of the download. Sequential downloading (for media files). Per-torrent download/upload rate limiting. Overall download/upload rate limiting. In memory cache to...
    Downloads: 1 This Week
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  • 14
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial. ...
    Downloads: 0 This Week
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  • 15
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with...
    Downloads: 0 This Week
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  • 16
    AppTestStudio

    AppTestStudio

    Automate your apps, games, and Android emulators

    AppTestStudio (ATS) is an automated development environment, you can build, test, and automate Windows applications and android emulators. Quickly and interactively create automated actions by building Events either with pixel color matching, or using OpenCV image matching. Then attach actions to the events such as clicking or dragging. The multi processing (multiple scripts at the same time) was removed now only a single script can be run at one time. It was too confusing for some users...
    Downloads: 0 This Week
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  • 17
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 18
    Steam Game Idler
    Farm Steam trading cards, manage achievements, and idle games automatically — an all-in-one alternative to ArchiSteamFarm, Steam Achievement Manager, and Idle Master https://steamgameidler.com
    Downloads: 12 This Week
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  • 19
    Amnesia CLI

    Amnesia CLI

    Modding CLI tool kit for Amnesia: The Dark Descent

    A CLI tool kit for creation and management of Amnesia: The Dark Descent mods / custom stories. Manages game/engine log files, creates templates of mods, validates and cleans script files, assets, and more.
    Downloads: 1 This Week
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  • 20
    [OFFICIAL] tinyfiledialogs C C++ v3.21.2

    [OFFICIAL] tinyfiledialogs C C++ v3.21.2

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 56 This Week
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  • 21
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 22
    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 0 This Week
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  • 23
    blush
    The Blush Open source compiler Fun and friendly systems language for game developers & others
    Downloads: 0 This Week
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  • 24
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your...
    Downloads: 0 This Week
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  • 25
    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several...
    Downloads: 1 This Week
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