Showing 254 open source projects for "fisch-script-engine-roblox"

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  • 1
    Template Engine

    Template Engine

    This repo contains the Template Engine which is used by dotnet new

    This repository is the home for the .NET Core Template Engine. It contains the brains for dotnet new and template instantiation in Visual Studio. When dotnet new is invoked, it will call the Template Engine to create the artifacts on disk. Template Engine is a library for manipulating streams, including operations to replace values, include/exclude regions and process if, else if, else and end if style statements.
    Downloads: 0 This Week
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  • 2
    Rules Engine

    Rules Engine

    A Json based Rules Engine with extensive Dynamic expression support

    A Json-based Rules Engine with extensive Dynamic expression support. RulesEngine is a highly extensible library to build a rule-based system using C# expressions. Rules Engine is a library/NuGet package for abstracting business logic/rules/policies out of a system. It provides a simple way of giving you the ability to put your rules in a store outside the core logic of the system, thus ensuring that any change in rules don't affect the core system.
    Downloads: 0 This Week
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  • 3
    ClearScript

    ClearScript

    A library for adding scripting to .NET applications

    ClearScript is a library that makes it easy to add scripting to your .NET applications. It currently supports JavaScript (via V8 and JScript) and VBScript. Simple usage; create a script engine, add your objects and/or types, run scripts. Support for several script engines: Google's V8, Microsoft's JScript and VBScript. Exposed resources require no modification, decoration, or special coding of any kind. Scripts get simple access to most of the features of exposed objects and types. Full support for generic types and methods, including C#-like type inference and explicit type arguments. ...
    Downloads: 2 This Week
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  • 4
    reko

    reko

    Reko is a binary decompiler

    Reko (Swedish: "decent, obliging") is a decompiler for machine code binaries. This project is freely available under the GNU General Public License. The project consists of front ends, core decompiler engine, and back ends to help it achieve its goals. A command line, a Windows GUI, and a ASP.NET front end exist at the time of writing. The decompiler engine receives inputs from the front ends in the form of either individual executable files or decompiler project files. Reko project files contain additional information about a binary file, helpful to the decompilation process or for formatting the output. ...
    Downloads: 9 This Week
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  • 5
    MSBuild

    MSBuild

    The Microsoft Build Engine (MSBuild) build platform for .NET and VS

    The Microsoft Build Engine is a platform for building applications. This engine, which is also known as MSBuild, provides an XML schema for a project file that controls how the build platform processes and builds software. Visual Studio uses MSBuild, but MSBuild doesn't depend on Visual Studio. By invoking msbuild.exe on your project or solution file, you can orchestrate and build products in environments where Visual Studio isn't installed.
    Downloads: 35 This Week
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  • 6
    ILSpy

    ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata

    ILSpy is the open-source .NET assembly browser and decompiler. Visual Studio 2022 ships with decompilation support for F12 enabled by default (using our engine v7.1). In Visual Studio 2019, you have to manually enable F12 support. Go to Tools / Options / Text Editor / C# / Advanced and check Enable navigation to decompiled source. C# for Visual Studio Code ships with decompilation support as well. To enable, activate the setting "Enable Decompilation Support. ILSpy is distributed under the MIT License. ...
    Downloads: 492 This Week
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  • 7
    Marten

    Marten

    .NET Transactional Document DB and Event Store on PostgreSQL

    ...Use proven PostgreSQL database engine, its fantastic JSON support and ACID compliance as the underlying data store. A robust and full-fledged document database to boost your developer productivity. Build event-sourced style systems with ease to store events and streams. Use projections to create read-side views. Refer to the build commands section to look up the commands to run Mocha tests.
    Downloads: 1 This Week
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  • 8

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 514 This Week
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  • 9
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games inspired by Freelancer’s legacy.
    Downloads: 0 This Week
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  • 10
    dotnet sdk

    dotnet sdk

    Core functionality needed to create .NET Core projects

    ...Microsoft ships official releases that are built and tested on Microsoft-maintained servers in Azure and supported just like any Microsoft product. .NET is open source and we are very thankful for the many contributions it receives from the community. To test your locally built SDK, run eng\dogfood.cmd after building. That script starts a new Powershell with the environment configured to redirect SDK resolution to your build.
    Downloads: 25 This Week
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  • 11
    AppTestStudio

    AppTestStudio

    Automate your apps, games, and Android emulators

    ...Quickly and interactively create automated actions by building Events either with pixel color matching, or using OpenCV image matching. Then attach actions to the events such as clicking or dragging. The multi processing (multiple scripts at the same time) was removed now only a single script can be run at one time. It was too confusing for some users which made the experience frustrating. If multiple concurrent scripts are needed just run an additional instance of ATS. The Package Name is used to launch the application when the emulator starts. If the Package Name is configured, pressing the "Start Emulator + Launch App" button will launch the instance of Nox player specified in the instance to launch (in 2. below). ...
    Downloads: 0 This Week
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  • 12
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    ...Playnite supports a wide variety of console emulators. Playnite's look can be fully customized, from simple color changes to complete layout re-designs. Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones). Playnite's user interface is fast and light on resources, even with large libraries. Playnite can run from portable storage without the need of installing system dependencies. No Playnite features are locked behind a paywall and the complete source code is available under the MIT license. ...
    Downloads: 23 This Week
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  • 13
    Pumkin's Avatar Tools

    Pumkin's Avatar Tools

    A toolbox for easily setting up VRChat avatars in Unity

    ...Also make sure that you are using the correct version of Unity and the latest version of VRChat SDK2 or SDK3. Pumkin's Avatar Tools is a Unity editor script that provides a set of tools to automate and simplify certain avatar setup tasks within Unity.
    Downloads: 3 This Week
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  • 14
    Python.NET

    Python.NET

    Package that gives Python programmers integration with .NET Common CLR

    Python.NET (pythonnet) is a package that gives Python programmers nearly seamless integration with the .NET 4.0+ Common Language Runtime (CLR) on Windows and Mono runtime on Linux and OSX. Python.NET provides a powerful application scripting tool for .NET developers. Using this package you can script .NET applications or build entire applications in Python, using .NET services and components written in any language that targets the CLR (C#, VB.NET, F#, C++/CLI). Note that this package does not implement Python as a first-class CLR language - it does not produce managed code (IL) from Python code. Rather, it is an integration of the CPython engine with the .NET or Mono runtime. ...
    Downloads: 0 This Week
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  • 15
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. ...
    Downloads: 0 This Week
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  • 16
    UnityCsReference
    UnityCsReference is the C# reference source code for the Unity engine and editor. It provides developers transparency into how Unity's C# APIs are implemented under the hood but is strictly for reference—not for modification or redistribution without a commercial license. The terms of use do not permit you to modify or redistribute the C# code (in either source or binary form). If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license. ...
    Downloads: 0 This Week
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  • 17
    omnisharp-roslyn

    omnisharp-roslyn

    OmniSharp server (HTTP, STDIO) based on Roslyn workspaces

    ...For platforms other than Windows, OmniSharp ships with an embedded Mono which is based on version 6.12.0, includes MSBuild 16.8.0 and is provisioned during the build script. If Mono is globally installed on the system, OmniSharp will prefer it over the embedded version, however version >=6.4.0 is required (the lowest version with at least MSBuild 16.3.0). For Arch Linux users, you need package mono-msbuild (>= 16.3). In addition, if you need the HTTP interface and you want to run on Linux, you'll also need to make sure that you have libuv installed.
    Downloads: 10 This Week
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  • 18
    iText Community for .NET

    iText Community for .NET

    iText for .NET is the .NET version of the iText library

    iText for .NET is the .NET version of the iText library, formerly known as iTextSharp, which it replaces. iText represents the next level of SDKs for developers who want to take advantage of the benefits PDF can bring. Equipped with a better document engine, high and low-level programming capabilities and the ability to create, edit, and enhance PDFs.
    Downloads: 2 This Week
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  • 19
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general.
    Downloads: 0 This Week
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  • 20
    SDK .NET

    SDK .NET

    Temporal .NET SDK

    Temporal is a distributed, scalable, durable, and highly available orchestration engine used to execute asynchronous, long-running business logic in a scalable and resilient way. "Temporal .NET SDK" is the framework for authoring workflows and activities using .NET programming languages.
    Downloads: 0 This Week
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  • 21
    vstest

    vstest

    Visual Studio Test Platform is the runner and engine that powers test

    The Visual Studio Test Platform is an open and extensible test platform that enables running tests, collect diagnostics data and report results. The Test Platform supports running tests written in various test frameworks, and using a pluggable adapter model. Based on user-choice, the desired test framework and its corresponding adapter can be acquired as a vsix or as NuGet package as the case may be. Adapters can be written in terms of a public API exposed by the Test Platform.
    Downloads: 1 This Week
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  • 22
    iText Core/Community

    iText Core/Community

    iText for .NET is the .NET version of the iText library

    iText Core/Community (previously known as iTextSharp) is a high-performance, battle-tested library that allows you to create, adapt, inspect, and maintain PDF documents, allowing you to add PDF functionality to your software projects with ease. It is also available for Java. For more advanced examples, refer to our Knowledge Base or the main Examples repo. You can find C# equivalents to the Java Signing examples here, though the Java code is very similar since they have the same API. Some of...
    Downloads: 3 This Week
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  • 23
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g. C#, VB.NET, ...).
    Downloads: 0 This Week
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  • 24
    .NET Interactive

    .NET Interactive

    .NET Interactive takes .NET and embeds it into your experiences

    .NET Interactive takes the power of .NET and embeds it into your interactive experiences. Share code, explore data, write, and learn across your apps in ways you couldn't before. We recently introduced the .NET Interactive Notebooks extension for Visual Studio Code, which adds support for .NET Interactive using the new Visual Studio Code native notebook feature. We encourage you to try it out. .NET Interactive enables users to mix languages in a single notebook or cell without a wrapper. The...
    Downloads: 1 This Week
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  • 25
    Cake

    Cake

    Cake (C# Make) is a cross platform build automation system

    ...Cake is built on top of the Roslyn compiler which enables you to write your build scripts in pure C# in either a standard console project, using Cake Frosting, or as Cake script using Cake .NET Tool. Cake runs on a modern .NET platform (.NET Core 3.1 or .NET 5 and newer) and is available on Windows, Linux, and macOS. See Runners for a list of available runners. Cake can run as simple console applications with full IDE integration including IntelliSense or refactoring. There are extensions available to provide advanced features for the most popular IDEs and editors. ...
    Downloads: 1 This Week
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