Showing 181 open source projects for "exp-engine"

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  • 1
    Template Engine

    Template Engine

    This repo contains the Template Engine which is used by dotnet new

    This repository is the home for the .NET Core Template Engine. It contains the brains for dotnet new and template instantiation in Visual Studio. When dotnet new is invoked, it will call the Template Engine to create the artifacts on disk. Template Engine is a library for manipulating streams, including operations to replace values, include/exclude regions and process if, else if, else and end if style statements.
    Downloads: 0 This Week
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  • 2
    Rules Engine

    Rules Engine

    A Json based Rules Engine with extensive Dynamic expression support

    A Json-based Rules Engine with extensive Dynamic expression support. RulesEngine is a highly extensible library to build a rule-based system using C# expressions. Rules Engine is a library/NuGet package for abstracting business logic/rules/policies out of a system. It provides a simple way of giving you the ability to put your rules in a store outside the core logic of the system, thus ensuring that any change in rules don't affect the core system.
    Downloads: 0 This Week
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  • 3
    reko

    reko

    Reko is a binary decompiler

    Reko (Swedish: "decent, obliging") is a decompiler for machine code binaries. This project is freely available under the GNU General Public License. The project consists of front ends, core decompiler engine, and back ends to help it achieve its goals. A command line, a Windows GUI, and a ASP.NET front end exist at the time of writing. The decompiler engine receives inputs from the front ends in the form of either individual executable files or decompiler project files. Reko project files contain additional information about a binary file, helpful to the decompilation process or for formatting the output. ...
    Downloads: 10 This Week
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  • 4
    MSBuild

    MSBuild

    The Microsoft Build Engine (MSBuild) build platform for .NET and VS

    The Microsoft Build Engine is a platform for building applications. This engine, which is also known as MSBuild, provides an XML schema for a project file that controls how the build platform processes and builds software. Visual Studio uses MSBuild, but MSBuild doesn't depend on Visual Studio. By invoking msbuild.exe on your project or solution file, you can orchestrate and build products in environments where Visual Studio isn't installed.
    Downloads: 49 This Week
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  • 5
    ILSpy

    ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata

    ILSpy is the open-source .NET assembly browser and decompiler. Visual Studio 2022 ships with decompilation support for F12 enabled by default (using our engine v7.1). In Visual Studio 2019, you have to manually enable F12 support. Go to Tools / Options / Text Editor / C# / Advanced and check Enable navigation to decompiled source. C# for Visual Studio Code ships with decompilation support as well. To enable, activate the setting "Enable Decompilation Support. ILSpy is distributed under the MIT License. ...
    Downloads: 312 This Week
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  • 6
    Marten

    Marten

    .NET Transactional Document DB and Event Store on PostgreSQL

    ...Use proven PostgreSQL database engine, its fantastic JSON support and ACID compliance as the underlying data store. A robust and full-fledged document database to boost your developer productivity. Build event-sourced style systems with ease to store events and streams. Use projections to create read-side views. Refer to the build commands section to look up the commands to run Mocha tests.
    Downloads: 2 This Week
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  • 7
    Handlebars.Net

    Handlebars.Net

    A real .NET Handlebars engine

    ...Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be. Handlebars.Net doesn't use a scripting engine to run a Javascript library - it compiles Handlebars templates directly to IL bytecode. It also mimics the JS library's API as closely as possible. Blistering-fast Handlebars.js templates in your .NET application.
    Downloads: 0 This Week
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  • 8

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 403 This Week
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  • 9
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games inspired by Freelancer’s legacy.
    Downloads: 0 This Week
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  • 10
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. ...
    Downloads: 0 This Week
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  • 11
    UnityCsReference
    UnityCsReference is the C# reference source code for the Unity engine and editor. It provides developers transparency into how Unity's C# APIs are implemented under the hood but is strictly for reference—not for modification or redistribution without a commercial license. The terms of use do not permit you to modify or redistribute the C# code (in either source or binary form). If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license. ...
    Downloads: 0 This Week
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  • 12
    iText Community for .NET

    iText Community for .NET

    iText for .NET is the .NET version of the iText library

    iText for .NET is the .NET version of the iText library, formerly known as iTextSharp, which it replaces. iText represents the next level of SDKs for developers who want to take advantage of the benefits PDF can bring. Equipped with a better document engine, high and low-level programming capabilities and the ability to create, edit, and enhance PDFs.
    Downloads: 4 This Week
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  • 13
    SDK .NET

    SDK .NET

    Temporal .NET SDK

    Temporal is a distributed, scalable, durable, and highly available orchestration engine used to execute asynchronous, long-running business logic in a scalable and resilient way. "Temporal .NET SDK" is the framework for authoring workflows and activities using .NET programming languages.
    Downloads: 1 This Week
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  • 14
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general.
    Downloads: 0 This Week
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  • 15
    NUnit 3 Framework

    NUnit 3 Framework

    NUnit 3 Framework

    ...In many cases, users will be able to implement a special feature outside of our scope by simply creating a new attribute that embeds the required logic. In other cases, particularly in extending the engine, we rely on a plugin architecture. When running tests in a separate process, the console and gui runners make use of the NUnit Agent program, nunit-agent.exe. Although not directly run by users, nunit-agent does load and execute tests and users need to be aware of it, especially when debugging is involved.
    Downloads: 7 This Week
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  • 16
    ClearScript

    ClearScript

    A library for adding scripting to .NET applications

    ClearScript is a library that makes it easy to add scripting to your .NET applications. It currently supports JavaScript (via V8 and JScript) and VBScript. Simple usage; create a script engine, add your objects and/or types, run scripts. Support for several script engines: Google's V8, Microsoft's JScript and VBScript. Exposed resources require no modification, decoration, or special coding of any kind. Scripts get simple access to most of the features of exposed objects and types. Full support for generic types and methods, including C#-like type inference and explicit type arguments. ...
    Downloads: 2 This Week
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  • 17
    ClashN

    ClashN

    A clash client for Windows, support Mihomo

    clashN is a Windows desktop client for the Clash networking engine, providing a graphical interface to manage proxies, rules, and profiles. It wraps the Clash core in a familiar, configurable UI so users can import subscriptions, switch nodes, and observe connections without editing YAML by hand. The app emphasizes rule-based routing, letting you combine rule providers and policy groups to steer traffic by domain, process, or destination category.
    Downloads: 2 This Week
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  • 18
    iText Core/Community

    iText Core/Community

    iText for .NET is the .NET version of the iText library

    iText Core/Community (previously known as iTextSharp) is a high-performance, battle-tested library that allows you to create, adapt, inspect, and maintain PDF documents, allowing you to add PDF functionality to your software projects with ease. It is also available for Java. For more advanced examples, refer to our Knowledge Base or the main Examples repo. You can find C# equivalents to the Java Signing examples here, though the Java code is very similar since they have the same API. Some of...
    Downloads: 2 This Week
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  • 19
    vstest

    vstest

    Visual Studio Test Platform is the runner and engine that powers test

    The Visual Studio Test Platform is an open and extensible test platform that enables running tests, collect diagnostics data and report results. The Test Platform supports running tests written in various test frameworks, and using a pluggable adapter model. Based on user-choice, the desired test framework and its corresponding adapter can be acquired as a vsix or as NuGet package as the case may be. Adapters can be written in terms of a public API exposed by the Test Platform.
    Downloads: 0 This Week
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  • 20
    Coverlet

    Coverlet

    Cross platform code coverage for .NET

    Coverlet is a cross-platform code coverage framework for .NET, with support for line, branch and method coverage. It works with .NET Framework on Windows and .NET Core on all supported platforms. Coverlet documentation reflect the current repository state of the features, not the released ones. Check the changelog to understand if the documented feature you want to use has been officially released. Coverlet is integrated into the Visual Studio Test Platform as a data collector. Coverlet also...
    Downloads: 1 This Week
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  • 21
    Python.NET

    Python.NET

    Package that gives Python programmers integration with .NET Common CLR

    ...Note that this package does not implement Python as a first-class CLR language - it does not produce managed code (IL) from Python code. Rather, it is an integration of the CPython engine with the .NET or Mono runtime. This approach allows you to use CLR services and continue to use existing Python code and C-API extensions while maintaining native execution speeds for Python code. If you are interested in a pure managed-code implementation of the Python language, you should check out the IronPython project.
    Downloads: 2 This Week
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  • 22
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial. ...
    Downloads: 0 This Week
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  • 23
    MvvmCross

    MvvmCross

    The .NET MVVM framework for cross-platform solutions

    Build clean, pixel perfect, native UIs. Share behavior and business logic in a single codebase across supported platforms, using the Model-View-ViewModel (MVVM) design pattern. MvvmCross is a framework specifically developed for Xamarin and the mobile ecosystem. It supports Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms, Universal Windows Platform (UWP) and Windows Presentation Framework (WPF). MvvmCross is a cross-platform MVVM framework. It enables developers to create apps using...
    Downloads: 0 This Week
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  • 24
    .NET for Apache Spark

    .NET for Apache Spark

    A free, open-source, and cross-platform big data analytics framework

    .NET for Apache Spark provides high-performance APIs for using Apache Spark from C# and F#. With these .NET APIs, you can access the most popular Dataframe and SparkSQL aspects of Apache Spark, for working with structured data, and Spark Structured Streaming, for working with streaming data. .NET for Apache Spark is compliant with .NET Standard - a formal specification of .NET APIs that are common across .NET implementations. This means you can use .NET for Apache Spark anywhere you write...
    Downloads: 1 This Week
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  • 25
    Elsa Workflows

    Elsa Workflows

    A .NET Standard 2.0 Workflows Library

    ...In addition to an increasing number of activities that you can choose from, Elsa is designed to be extensible with your own custom activities. Short-running Workflows can be useful to implement a business rules engine, while long-running workflows greatly simplify the implementation of complex processes that involve coordinating between multiple agents (users & machines).
    Downloads: 0 This Week
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