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RSPE (Real Simple PHP Editor) is a Simple IDE for developing and editing PHP. RSPE comes with a database of premade script examples, tutorials, and some code snipits.
dotLucene/Lucene.Net is the .NET implementation of the Lucene full-text search engine library. Lucene.Net is now under ASF. It's new home is located here: http://incubator.apache.org/projects/lucene.net.html.
...It translates PHP scripts to Common Intermediate Language (CIL). Like that PHP scripts can be executed as console applications on Mono. You can even build GUIs directly from within a PHP script!
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A wiki engine (C# .NET) for creating wiki-style applications for any interface (web, winform, console). Supports multiple database connections and a custom markup language for article formatting.
DB Converter is a windows based application that converts (at the moment) database structure from MS Access to Oracle and PostgreSQL compatible SQL. It will also convert to MySQL compatible SQL with the added options of converting to a PHP script.
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GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
A script editor (stored as xml) that displays the code in a graphical way. You can code mainly using your mouse. You can also run your script in one click. Easy manipulation of files, IO, mails, loops, directories... 'XS' stands for 'Xml Script'.
General purpose script provider for .NET and Mono applications. Multiple plugins allowing use of any .NET compatible language which exposes its parser / compiler.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Based on reflection this libary makes it possible to script your object workflow or access your objects (properties, methods, events, fields) during lifetime from script. The library is completely written in C#.
DEPOT is a project manager for jDoom addons (to be expanded for other ports). While designing an add-on, users often accumulate many different files, making it hard to manage them. DEPOT is a solution for this, providing easy ways to work with content.
This library is a layer that pretends to simplify access to Bamboo.Prevalence .NET Prevalence Engine, with methods like "save(object)" and "load()". To save an object, you just use the save(object) and it will be stored to you.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
A series of projects used for Flagrun Networks (http://www.flagrun.net) this network is dedicated to hosting; open source projects, development websites, gaming mods, community sites. these are the tools used on flagrun, completely open source to the pub
General data access engine as an extension of ADO.NET. It allows your data access code to be written in a manner that supports multiple databases. This application is designed to be extended further to include support for other database providers.
ssi is a fast and small script interpreting library, for its own scripting language that's aimed for working with strings, modifying large amounts of files and configuring the code.
FreeForm is a business form management system, which affords users to design and fill rich script-enabled forms. Form engine is XML/XSLT-based. The project assumes basic concepts of InfoPath, .NET technology and new ideas. See home page for more details.
A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.
A local database engine with a simple query interface.
One process, multithread safe and very very stable (thought to survive to sudden Blackouts).
Optimal query engine (MySQLDriverCS-like easy tools).
No MDAC or ODBC support needed.