A simple emulator and interpreter application with an Assembly-like integrated language. Written in C#. Works with .NET Framework 2.0/3.0/3.5 and Mono 2.0
The VI Toolkit for .NET is a .NET library designed to bring object-oriented design to the VI API by transforming managed object references into first class objects, as well as providing helpful method, property, and class abstractions.
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BITXml is an open xml based protocol for Machine to Machine communications. BITXml is both language and "transport" agnostic and covers all the requirements of a generic M2M telemetry & control application. For more info www.bitxml.org
Alchemi is a .NET grid computing framework that allows you to painlessly aggregate the computing power of intranet and Internet-connected machines into a virtual supercomputer (computational grid) and to develop applications to run on the grid.
OSBL is a tool for programming with blocks whose goal is to be used as an educational tool in the use of programming languages, creation of compilers, creation of virtual instruments and to be used like its own interpreter.
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NState is a pragmatic Finite State Machine implementation in DotNET. FSMs are defined either in XML or programmatically, and can be run directly or compiled to either C# or VB.NET. Includes WinForms and ASP.NET Panels, and Visual Studio integration.
Development framework for implementing desktop/web applications directly from use case scenarios. Generalization, inclusion and extension relations between use cases are also supported by the framework.
Norad is an attempt to create a code generator providing NHibernate mapping files, poco objects and ASP.Net Man Machine Interfaces. Norad is an Add-in to Visual Studio 2005.
SimInst(Simple Installer) is a .NET software deploy tool written by C#. It's very simple and easy to use, including all basic deploy features, such as add/remove programs support, shortcuts, COM, windows service, virtual dir, sql scripts etc.
SharpFS is a portable virtual filesystem library written entirely in C#. It is designed primarily for games, and allows transparent access to multiple archives and directories. It presents a unified view of this filesystem to the application.
DotGNU Portable.NET Mac OS/X framework
This is a binary redistribution (for Mac OS/X) of the DotGNU Portable.NET (pnet) project.
The source code is available at www.dotgnu.org as well as binary redistributables for many other platforms.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
It's new technology for Development Personal Creation/Customization Services ,
based on XML standard and DAFSM (Finite State Machine Theory) , using multiple call control protocols.