Showing 254 open source projects for "fisch-script-engine-roblox"

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  • 1
    Coverlet

    Coverlet

    Cross platform code coverage for .NET

    Coverlet is a cross-platform code coverage framework for .NET, with support for line, branch and method coverage. It works with .NET Framework on Windows and .NET Core on all supported platforms. Coverlet documentation reflect the current repository state of the features, not the released ones. Check the changelog to understand if the documented feature you want to use has been officially released. Coverlet is integrated into the Visual Studio Test Platform as a data collector. Coverlet also...
    Downloads: 1 This Week
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  • 2
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial. ...
    Downloads: 0 This Week
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  • 3
    NUnit 3 Framework

    NUnit 3 Framework

    NUnit 3 Framework

    ...In many cases, users will be able to implement a special feature outside of our scope by simply creating a new attribute that embeds the required logic. In other cases, particularly in extending the engine, we rely on a plugin architecture. When running tests in a separate process, the console and gui runners make use of the NUnit Agent program, nunit-agent.exe. Although not directly run by users, nunit-agent does load and execute tests and users need to be aware of it, especially when debugging is involved.
    Downloads: 1 This Week
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  • 4
    MvvmCross

    MvvmCross

    The .NET MVVM framework for cross-platform solutions

    Build clean, pixel perfect, native UIs. Share behavior and business logic in a single codebase across supported platforms, using the Model-View-ViewModel (MVVM) design pattern. MvvmCross is a framework specifically developed for Xamarin and the mobile ecosystem. It supports Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms, Universal Windows Platform (UWP) and Windows Presentation Framework (WPF). MvvmCross is a cross-platform MVVM framework. It enables developers to create apps using...
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  • 5
    AngleSharp

    AngleSharp

    The ultimate angle brackets parser library parsing HTML5, MathML, SVG

    ...AngleSharp offers a lot of extension points. One of the best possibilities is providing scripting engines. This gives you a very elegant way of using JavaScript with C# on webpages. You can even script in other languages if you want to.
    Downloads: 0 This Week
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  • 6
    Elsa Workflows

    Elsa Workflows

    A .NET Standard 2.0 Workflows Library

    ...In addition to an increasing number of activities that you can choose from, Elsa is designed to be extensible with your own custom activities. Short-running Workflows can be useful to implement a business rules engine, while long-running workflows greatly simplify the implementation of complex processes that involve coordinating between multiple agents (users & machines).
    Downloads: 0 This Week
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  • 7
    .NET for Apache Spark

    .NET for Apache Spark

    A free, open-source, and cross-platform big data analytics framework

    .NET for Apache Spark provides high-performance APIs for using Apache Spark from C# and F#. With these .NET APIs, you can access the most popular Dataframe and SparkSQL aspects of Apache Spark, for working with structured data, and Spark Structured Streaming, for working with streaming data. .NET for Apache Spark is compliant with .NET Standard - a formal specification of .NET APIs that are common across .NET implementations. This means you can use .NET for Apache Spark anywhere you write...
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  • 8
    ClashN

    ClashN

    A clash client for Windows, support Mihomo

    clashN is a Windows desktop client for the Clash networking engine, providing a graphical interface to manage proxies, rules, and profiles. It wraps the Clash core in a familiar, configurable UI so users can import subscriptions, switch nodes, and observe connections without editing YAML by hand. The app emphasizes rule-based routing, letting you combine rule providers and policy groups to steer traffic by domain, process, or destination category.
    Downloads: 0 This Week
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  • 9
    Handlebars.Net

    Handlebars.Net

    A real .NET Handlebars engine

    ...Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be. Handlebars.Net doesn't use a scripting engine to run a Javascript library - it compiles Handlebars templates directly to IL bytecode. It also mimics the JS library's API as closely as possible. Blistering-fast Handlebars.js templates in your .NET application.
    Downloads: 0 This Week
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  • 10
    Amnesia CLI

    Amnesia CLI

    Modding CLI tool kit for Amnesia: The Dark Descent

    A CLI tool kit for creation and management of Amnesia: The Dark Descent mods / custom stories. Manages game/engine log files, creates templates of mods, validates and cleans script files, assets, and more.
    Downloads: 0 This Week
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  • 11
    FastReport Open Source

    FastReport Open Source

    Free Open Source Reporting tool for .NET

    Free Open Source Reporting tool for .NET Core/.NET Framework that helps your application generate document-like reports.
    Downloads: 54 This Week
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  • 12

    Report Manager

    Reporting tool, libraries and designer

    Report Manager is both a print scheme designer (report) and a high level printing (reporting) engine. Also a TCP Report Server and a Web Report Server (PDF on the fly), supports Windows and Linux. Connectivity to almost all databases is provided.
    Downloads: 39 This Week
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  • 13
    EulerSharp

    EulerSharp

    Euler Yet another proof Engine

    EYE [1] is a reasoning engine supporting the Semantic Web layers [2]. It performs controlled chaining and it supports Euler paths [3]. Via N3 [4] it is interoperable with Cwm [5]. [1] http://eulersharp.sourceforge.net/README [2] http://www.w3.org/DesignIssues/diagrams/sweb-stack/2006a [3] http://mathworld.wolfram.com/KoenigsbergBridgeProblem.html [4] http://www.w3.org/TeamSubmission/n3/ [5] http://www.w3.org/2000/10/swap/doc/cwm
    Downloads: 0 This Week
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  • 14
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    The Graphics Library is built on top of OpenTK, the C# library that wraps OpenGL. The intended clients are technical and engineering graphics applications that require three-dimensional visualization tool. The implementation draws a scene on separate working thread, optionally, the thread-updater may be invoked. The Space3d Library uses Recursive Composition design pattern. The hierarchy by reference, built into the component, plays a dual role in modeling three-dimensional space: first,...
    Downloads: 1 This Week
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  • 15

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 1 This Week
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  • 16
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 48 This Week
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  • 17
    The Eagle Project

    The Eagle Project

    Implementation of Tcl for the CLR.

    Eagle (Extensible Adaptable Generalized Logic Engine) is an implementation of the Tcl scripting language for the Common Language Runtime (CLR).
    Downloads: 0 This Week
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  • 18
    RegexLab .NET

    RegexLab .NET

    dev environment tool to write and test complex regular expressions

    RegexLab .NET is a rich-featured development environment and laboratory tool for creating, writing and editing complex regular expressions . It targets the .NET Framework and .NET Core (.NET 6, .NET 8) Regex Engine. Compared to other regex tools and lots of online regex testers this allows to store your regular expressions in local files including sample inputs for testing it. Use this tool build your own regex library with usage demonstration and meta data. This tool requires basic knowledge about regular expression. It is not a configurator that creates new regular expressions for you. ...
    Downloads: 3 This Week
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  • 19
    MockHttp for HttpClient

    MockHttp for HttpClient

    Testing layer for Microsoft's HttpClient library

    ...It allows stubbed responses to be configured for matched HTTP requests and can be used to test your application's service layer. MockHttp defines a replacement HttpMessageHandler, the engine that drives HttpClient, that provides a fluent configuration API and provides a canned response. The caller (eg. your application's service layer) remains unaware of its presence. MockHttpMessageHandler defines both When and Expect, which can be used to define responses. They both expose the same fluent API, but each works in a slightly different way. ...
    Downloads: 0 This Week
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  • 20
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    ...NatML takes advantage of hardware machine learning accelerators, like CoreML on iOS and macOS, NNAPI on Android, and DirectML on Windows. As a result, it is multiple times faster than Unity's own Barracuda engine. NatML exposes machine learning models with simple classes that return familiar data types. These are called "Predictors", and they handle all of the heavy lifting for you. No need to write pre-processing scripts or shaders, wrangle tensors, or anything of that sort. NatML supports Android, iOS, macOS, and Windows alike. As a result, you can build your app once, test it in the Editor, and deploy it to the device all in one seamless workflow.
    Downloads: 0 This Week
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  • 21
    FlubuCore

    FlubuCore

    A cross platform build and deployment automation system

    ...FlubuCore offers a .net (core) console application that uses power of roslyn to compile and execute scripts. Intuitive and easy to learn. C#, fluent interface, and IntelliSense make even the most complex script creation a breeze. Large number of often used built-in tasks like e.g. versioning, running tests, creating deployment packages, publishing NuGet packages, docker tasks, git tasts, sql tasks, npm tasks, executing PowerShell, managing IIS scripts and many more.
    Downloads: 0 This Week
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  • 22

    GeoSketch

    Geometric Art and Collision Detection

    Downloads: 0 This Week
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  • 23
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 24
    slab3d

    slab3d

    slab3d is a real-time virtual acoustic environment.

    slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
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    Downloads: 12 This Week
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  • 25
    Mixed Reality Toolkit

    Mixed Reality Toolkit

    Accelerate cross-platform MR app development in Unity

    MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Provides the cross-platform input system and building blocks for spatial interactions and UI. Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. Operates as an extensible framework that provides developers the ability to swap out core components. With the MRTK Examples Hub, you can try various...
    Downloads: 6 This Week
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