OpenSkyNet - Moving towards a comprehensive artificialintelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
NxBRE is a lightweight Business Rule Engine (aka Rule Based Engine) for the .NET platform, composed of a forward-chaining inference engine and an XML-driven flow control engine. It supports RuleML 0.9 Naf Datalog and Visio 2003 modeling.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
Medical Datasets (In a text file, with space separated values) can be loaded to the system.
By choosing either one of the two classifiers, Neural network or Decision Tree, the system can be trained and evaluated.
AI-powered service management for IT and enterprise teams
Enterprise-grade ITSM, for every business
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
Soar is a general cognitive architecture for developing systems that exhibit intelligent behavior. Researchers all over the world, both from the fields of artificialintelligence and cognitive science, are using Soar for a variety of tasks.
XSBDotNet is a .NET wrapper for the XSB Prolog Engine. It supports both the single-threaded and multithreaded engines and provides object-oriented classes for a complete .NET experience.
LEET (Large Experiment and Evaluation Tool) is a front-end software utility for WEKA that simplifies large-scale experiment and evaluation of algorithms and datasets in the classification context.
Applications contributed for URBI (Universal RealTime Behoavior Interface). URBI is a scripted command language used to control robots (AIBO pioneer..) as well as a robot-independant execution and developpement plateform. www.urbiforge.com www.gostai.com
"Blue Planet" is a research project simulating the behaviour and darwinian evolution of unicellular lifeforms, each controlled by its own genetic program. Moreover, "Blue Planet Inhabitants" are suited for swarm intelligence and swarm research.
GEP is an evolutionary algorithm for function finding. This framework is a powerful way of expressing and coding genetic-like structures and quickly finding solutions through evolution by common genetic operators.
NeuronDotNet is a neural network engine written in C#. It provides an interface for advanced AI programmers to design various types of artificial neural networks and use them.
ExpertCoder is a toolkit for the .NET platform that supports the creation of code generators based on templates and expert systems. It is suitable for MDA projects. The UML-related libraries (UML, MOF and XMI) are now provided by the nUML project.
‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.