Showing 23 open source projects for "video game"

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  • 1
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 56 This Week
    Last Update:
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  • 2
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    ...The most important one is the professional file manager with its rich, scriptable command set. It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a multi-function clock, a stock watchlist, some fractals, and a Linux kernel configurator in form of a kernel patch.
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    Downloads: 111 This Week
    Last Update:
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  • 3
    Homebrew App Store

    Homebrew App Store

    GUI for downloading/managing homebrew apps for video game consoles

    A Chesto-based graphical frontend to the get package manager for downloading and managing homebrew on video game consoles, such as the Nintendo Switch and Wii U. This is a replacement to the older Wii U Homebrew App Store. To run this program, a Nintendo Switch with access to the Homebrew Menu is required. This can be done on most Switches manufactured before July 2018, for compatibility check your serial number at ismyswitchpatched. Download and extract the latest hb-appstore to sd:/switch/appstore/, and run "HB App Store" from within hbmenu. ...
    Downloads: 58 This Week
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  • 4

    Wheefun Emulator Framework

    A framework for developing emulators

    The Wheefun Emulator Framework (WFEF) aims to provide low-level hardware emulation primitives for writing new emulators, as well as relatively basic implementations for common system architectures (such as the IBM compatible PC). It was originally designed to support the WDMF project, which has need for hardware emulation on modern operating systems. However, it could conceivably be used in other projects. At its core, WFEF provides primitives for emulating a generic system bus and for...
    Downloads: 0 This Week
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  • 5
    Buwlink

    Buwlink

    Buwlink is a remote control for Windows with your Android device.

    The Buwlink is the perfect companion to increase your productivity. Whether in the field of artistic development or other video game programming edition... There are often keyboard shortcuts to know. now to represent your shortcuts and other features on the icons appearance. Easy to use easy to remember Buwlink. PLEASE NOTE: Please download the windows version and the android version. Connect the two versions on the same wifi network configure the two software so that they can communicate.
    Downloads: 0 This Week
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  • 6
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 2 This Week
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  • 7
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 8
    WAGL is a cross-platform, object-oriented video game development library. It aims to not only include simple access to the target system's UI, but also a fairly comprehensive library of commonly used data structures and algorithms for game development.
    Downloads: 0 This Week
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  • 9
    WaterAndBalls

    WaterAndBalls

    C++ SDL/Box2d Programming

    see this video : http://www.youtube.com/watch?v=C_JWw4R72nw It is a good framework for learning Physics in simulation, Water, splash, wave and collision detection all writen with object oriented programming in c++ Yes, it is similar World of goo!! but it is a test framework for working with Simple Direct media layer and physics engine. Currently I don't work in this project, you can use it under NEW BSD license.
    Downloads: 0 This Week
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  • 10
    ce::VideoCore
    Provides support for video streams to an window display. It takes the approach that a display may have one or more video streams, each of which has one or more which independent video streams pass. Written in C++. Project: ceVideoCore.sourceforge.net
    Downloads: 0 This Week
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  • 11
    Levana
    Levana is Lua-based cross-platform integrated scripting environment. It realizes high level multimedia application or video game creating with very short coding. Just for a fun and an ease!
    Downloads: 0 This Week
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  • 12
    The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
    Downloads: 0 This Week
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  • 13
    A cross-platform BASIC language system to go with video games and RPGs. Comes with a Virtual Machine, so object code is multi-platform compatible
    Downloads: 0 This Week
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  • 14
    CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
    Downloads: 0 This Week
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  • 15
    Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
    Downloads: 0 This Week
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  • 16
    A server plugin for the Counter-Strike: Source video game aimed at the competitive scene. Includes ready-up system, automated team switching at half, score keeping, and customizable cvars for use with different rule sets.
    Downloads: 0 This Week
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  • 17
    Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
    Downloads: 0 This Week
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  • 18
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 19
    The Game Incubator provides all you need to start a video game from scratch. It has a user-friendly interface to code with and does all the dirty job for you. So you can remain focused on one thing: making a great game!
    Downloads: 0 This Week
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  • 20
    Entropia Engine is a 2d video-game development oriented library that takes advantage of hardware acceleration features provided by DirectX8. It comes with multiple tools that will make your game development much easier.
    Downloads: 7 This Week
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  • 21
    Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
    Downloads: 0 This Week
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  • 22
    Nak is a video game compiler, based on lua. With his dll system, you can made your own functions for nak. For now, only 2d system will be added.
    Downloads: 0 This Week
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  • 23

    Geth

    Reliable distributed program development kit

    Geth is a reliable distributed program development kit.The goal is making development of reliable distributed program with standard C++ more ease.The name "Geth" came from video game "Mass Effect".The design came from Erlang and ZeroMQ.
    Downloads: 0 This Week
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