Showing 8 open source projects for "memory game"

View related business solutions
  • Compliant and Reliable File Transfers Backed by Top Security Certifications Icon
    Compliant and Reliable File Transfers Backed by Top Security Certifications

    Cerberus FTP Server delivers SOC 2 Type II certified security and FIPS 140-2 validated encryption.

    Stop relying on non-certified, legacy file transfer tools that creak under the weight of modern security demands. Get full audit trails, advanced access controls and more supported by an award-winning team of experts. Start your free 25-day trial today.
    Start Free Trial
  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
    Download Now
  • 1
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    FlatBuffers is an open source, cross-platform serialization library designed for maximum memory efficiency. Originally created at Google for game development and other performance-critical apps, FlatBuffers has the unique ability of allowing you to directly access serialized data without having to parse or unpack beforehand. Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 2
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    ResIL

    ResIL

    Resilient Image Library - successor to DevIL

    ResIL is a library to open, store and manipulate images, with a focus on security. ResIL offers a simple API for these operations. ResIL also receives frequent updates to keep up with the evolution of the supported file formats. It started as a fork of DevIL but much of the code base has actually been rewritten to enhance stability. Support for webp and heic has been added. ResIL focuses on robust decoding so that even partially corrupted images can be displayed without crashes or exceptions.
    Leader badge
    Downloads: 4 This Week
    Last Update:
    See Project
  • 4

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 5
    BxEngine

    BxEngine

    BxEngine For Marmalade And QT

    BxEngine is middleware game engine. png decoder / pathfind logic / scene system / memory system / telex system / particle / STL (named BxVar) / pooling / singleton / http query cache system / xml parser / express fixed float / dynamical resource loading / BEKON parser (better json) / THROW (dynamical parameter) / software renderer / animation-tool / particle-tool (Marmalade 7.0.0) https://www.madewithmarmalade.com/downloads/7.0/7.0.0/marmalade-sdk-7.0.0-353650-windows.exe (QT 5.2.1) http://download.qt-project.org/official_releases/qt/5.2/5.2.1/qt-opensource-windows-x86-android-5.2.1.exe (Medusa AnimationTool) http://cafe.naver.com/bxengineformarmalade/64 (Typhon ParticleTool) http://cafe.naver.com/bxengineformarmalade/66 ***** Next version! ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6

    Stutter Remover

    Improves performance of games: Oblivion, Fallout 3 & New Vegas

    This patches game executables in memory to improve performance / "stutter". Supported games: Oblivion, Fallout 3, and Fallout New Vegas.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7
    A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo