Showing 361 open source projects for "linux game iso"

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  • 1
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer.
    Downloads: 35 This Week
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  • 2
    Scnlib

    Scnlib

    scanf for modern C++

    scnlib is a modern C++ library that serves as a replacement for scanf and std::istream. It offers type-safe and efficient input parsing, aiming to improve upon the limitations of traditional C++ input methods.​
    Downloads: 0 This Week
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  • 3
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time,...
    Downloads: 39 This Week
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  • 4
    mp-units

    mp-units

    The quantities and units library for C++

    mp-units is a compile-time enabled feature-rich Modern C++ modular/header-only library that provides compile-time dimensional analysis and unit/quantity manipulation. Its key strengths include safety, performance, and developer experience.
    Downloads: 0 This Week
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  • 5
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 7 This Week
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  • 6
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 7
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 37 This Week
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  • 8
    Moonlight-Switch

    Moonlight-Switch

    Moonlight port for Nintendo Switch

    Moonlight-Switch is a port of Moonlight Game Streaming Project for Nintendo Switch. With a touch screen, you can move your cursor, tap to left click, and scroll 2 fingers to scroll. While touching the screen ZR and ZL buttons will work like left and right mouse buttons. Also While touching the screen L and R sticks will work like a scrolling wheel. By default, the Switch gamepad is configured as an X360 gamepad (A/B and X/Y swapped). Key mapping is available in application settings. Up to 5...
    Downloads: 13 This Week
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  • 9
    Luau

    Luau

    Fast, small, safe, gradually typed embeddable scripting language

    It is designed to be backward compatible with Lua 5.1, as well as incorporating some features from future Lua releases, but also expands the feature set (most notably with type annotations). Luau is largely implemented from scratch, with the language runtime being a very heavily modified version of Lua 5.1 runtime, with a completely rewritten interpreter and other performance innovations. The runtime mostly preserves Lua 5.1 API, so existing bindings should be more or less compatible with a...
    Downloads: 17 This Week
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  • 10
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 11
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 0 This Week
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  • 12
    Greenworks

    Greenworks

    A node.js plugin to integrate nw.js/electron games with steamworks

    A node.js plugin to integrate nw.js/electron games with Steamworks. Greenworks is a node.js addon that allows you to integrate your HTML5 game (or app) with Steamworks by exposing a number of Steamworks APIs to JavaScript. Greenworks was originally developed by Greenheart Games to enable Steam integration in Game Dev Tycoon. Since then, it has been open-sourced and is used in many other projects. Currently, Greenworks supports node v0.8, v0.10, v0.12, v4, v5, v6, v7, v8, v9 and v10. Guides...
    Downloads: 4 This Week
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  • 13
    Small Device C Compiler (SDCC)

    Small Device C Compiler (SDCC)

    The Small Device C Compiler (SDCC), targeting 8-bit architectures

    SDCC is a retargettable, optimizing standard C (ANSI C89 / ISO C90, ISO C99, ISO C11 / C17, ISO C23, ISO C2y) compiler that targets a growing list of architectures: STM8, MCS-51, DS390, HC08, S08, 6502, 65C02, Z80, Z80N, Z180, Rabbit, SM83, TLCS-90, eZ80, R800, Padauk PDK14 and PDK15 microprocessors. There also is incomplete support for the Microchip PIC16 and PIC18 and the Padauk PDK13.
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    Downloads: 1,506 This Week
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  • 14
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 1 This Week
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  • 15
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data. Dumping this data is always enabled, but writing back needs to be enabled from the options menu. Writing to...
    Downloads: 32 This Week
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  • 16
    Tiled

    Tiled

    Flexible level editor

    Tiled is a free and open source, easy to use, and flexible level editor. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map. Tilesets can be modified at any time. Tiled is a general purpose tile map editor for all...
    Downloads: 18 This Week
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  • 17
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    FlatBuffers is an open source, cross-platform serialization library designed for maximum memory efficiency. Originally created at Google for game development and other performance-critical apps, FlatBuffers has the unique ability of allowing you to directly access serialized data without having to parse or unpack beforehand. Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast. FlatBuffers supports Windows, MacOS, Linux and Android, as well as any other operating systems with a recent C++ compiler. ...
    Downloads: 5 This Week
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  • 18
    HLSL++

    HLSL++

    Math library using HLSL syntax with multiplatform SIMD support

    HLSL++ is a header-only C++ math library designed to replicate the syntax and functionality of the HLSL shading language, making it easier for developers to write CPU-side code that mirrors GPU shader logic. It provides vector, matrix, and math operations with a syntax identical or very similar to HLSL, allowing seamless transition between shader code and application code. The library is optimized for performance and supports SIMD instructions across multiple architectures, including SSE,...
    Downloads: 2 This Week
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  • 19
    Drogon

    Drogon

    Drogon: A C++14/17/20 based HTTP web application framework

    Drogon is a C++14/17-based HTTP application framework. Drogon can be used to easily build various types of web application server programs using C++. Drogon is the name of a dragon in the American TV series "Game of Thrones" that I really like. Drogon is a cross-platform framework, It supports Linux, macOS, FreeBSD, OpenBSD, HaikuOS, and Windows. Use a non-blocking I/O network lib based on epoll (kqueue under macOS/FreeBSD) to provide high-concurrency, high-performance network IO, please visit the TFB Tests Results for more details. Provide a completely asynchronous programming mode. ...
    Downloads: 1 This Week
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  • 20
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 12 This Week
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  • 21
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
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  • 22
    DAE Tools Project

    DAE Tools Project

    Object-oriented equation-based modelling and optimisation software

    DAE Tools is a cross-platform equation-based object-oriented modelling, simulation and optimisation software. It is not a modelling language nor a collection of numerical libraries but rather a higher level structure – an architectural design of interdependent software components providing an API for: - Model development/specification - Activities on developed models, such as simulation, optimisation, sensitivity analysis and parameter estimation - Processing of the results, such as...
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    Downloads: 36 This Week
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  • 23
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    ...The most important one is the professional file manager with its rich, scriptable command set. It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a multi-function clock, a stock watchlist, some fractals, and a Linux kernel configurator in form of a kernel patch.
    Downloads: 14 This Week
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  • 24
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 90 This Week
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  • 25
    RE/flex lexical analyzer generator

    RE/flex lexical analyzer generator

    The regex-centric, fast lexical analyzer generator for C++

    A C++ high-performance regex library and Flex-compatible lexical analyzer generator with full Unicode support, new indentation anchors, lazy quantifiers, and many other modern features. Accepts Flex lexer specification syntax and is compatible with Bison/Yacc parsers. Generates reusable source code that is easy to understand. Supports fast scanning of UTF-8/16/32 files, strings, and streams. The reflex scanner generator generates clean C++ lexer class code that is thread-safe. Generates...
    Downloads: 6 This Week
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