Showing 3 open source projects for "java geometry"

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    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements...
    Downloads: 0 This Week
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  • 2
    NestProfessor Programmer Edition
    This is a SDK which can nest/layout the part/geometry/polygon on the material or sheet intelligently, you can get the best utilization of the materials, this SDK also support read/write DXF/DWG files and part-in-part nesting. New nesting lagorithm is implenmented, more good to support true shape part or material.
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    Downloads: 9 This Week
    Last Update:
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  • 3
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked...
    Downloads: 1 This Week
    Last Update:
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