Showing 7 open source projects for "android 11"

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  • 1
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging...
    Downloads: 3 This Week
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  • 2
    Plog

    Plog

    Portable, simple and extensible C++ logging library

    Portable, simple and extensible C++ logging library. Plog is a C++ logging library that is designed to be as simple, small and flexible as possible. It is created as an alternative to existing large libraries and provides some unique features as CSV log format and wide string support.
    Downloads: 0 This Week
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  • 3
    MANOOL

    MANOOL

    Programming language with expressive power and a simple implementation

    MANOOL is a practical, homoiconic, dynamic, multiparadigm general-purpose programming language with a functional core. It has high expressive power but is implemented in less than 10K LOC of optimized, idiomatic C++11 for native run-time environments. MANOOL is meant to compare and compete directly with Python, PHP, Ruby, Perl, and Tcl, although incidentally it has some combination of unusual features. Example: {{extern "manool.org.18/std/0.2/all"} in WriteLine[Out; "Hello,...
    Downloads: 0 This Week
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  • 4
    nuBASIC

    nuBASIC

    BASIC language interpreter (multiplatform)

    nuBASIC is an implementation of an interpreter of the BASIC programming language and IDE. It has been designed mainly for educational purposes and it is suitable for simple games, educational or small business programs.
    Downloads: 11 This Week
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  • 5
    properties

    properties

    another c#-like property accessor for c++11 and above.

    A property is a member that provides a flexible mechanism to read, write, or compute the value of a private field. Properties can be used as if they are public data members, but they are actually special methods called accessors. This enables data to be accessed easily and still helps promote the safety and flexibility of methods. * Github repository : https://github.com/gammasoft71/properties * Homepage : https://gammasoft71.wixsite.com/properties * Reference guide :...
    Downloads: 0 This Week
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  • 6
    utymap

    utymap

    Highly customizable library for procedural world generation

    utymap is a library that provides a highly customizable API for procedural world generation using real vector map data, e.g. OpenStreetMap, NaturalEarth. Core logic is written on C++11 and can be used on many platforms as it has no dependency to the specific game engine or application framework. It is designed for interactive world creation at different zoom levels, including globe and street level. The simplest way to explore the project is to check the source code of demo scenes. Import...
    Downloads: 0 This Week
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  • 7

    glSatellite Demo

    Technological demo of OpenGL ES 2 Android NDK

    ...The 3D features present: - OpenGL ES 2; - rotating, multi-touch zooming and moving the globe; - stars on a fixed background; - each satellite is represented by a beam with a unique color; - identifying the corresponding satellite if a beam has been tapped (based on color picking method). Additionally to 3D features presented the application is: - using NDK with C++11 features compiled by LLVM clang; - mixing Java views with OpenGL views (Java is used for settings activity, information and ads panels); - using Android custom message queue to send asynchronous messages from Java to JNI
    Downloads: 0 This Week
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