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Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
TriOS - The Object Oriented Operating System, is the next generation operating system. Fully based on object orientation, it brings unique features to programmers and end users. Basically everything in TriOS is an object, even files and programs! Enjoy!!
The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
A tool to monitor and analyse data transmitted between clients
and a server through a TCP connection. This tool focuses on the data stream
(software layer), not on the lower level transmission protocol as
packet sniffers do.
A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
zzt++ is a game creation system, inspired by Tim Sweeney's 1991 shareware hit zzt. zzt++ is an exact recreation of zzt using C++ in an open source project. zzt++ is supposed to run on DOS, Windows and Linux under X using SDL. Welcome to zzt++.
COORDS: C++ Object-ORiented Data/Design System.--
Dynamic interpreter for C++ extension: compiled/dynamic data type creation
& PLATO: Programming Language of Abstract Type Objects --
Adds dynamic function typing to COORDS
Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
A graphical interface programming system allowing the visualization of code and
capability to generate threaded code. The user constructs code segments using visual boxes. The program flow is represented as links between the boxes.
The Bella Operating System aims to use currently available source code as a bootstrap to create a new "Media Operating System" primarily aimed at mid to upperlevel emebbed devices, such as Set Top Boxes and Pocket PCs.
HIDAM is a free generic hierarchical data editor capable of editing XML files. It runs on Windows and Linux and is licensed under the GPL. Future versions will support a plug-in architecture, database storage, and extensibility via scripting.
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
Mobile Robotics is a java project developing wireless communication using bluetooth between a hand-held (palm, cellular phone) to a Lego Mindstorm device. We intend to bypass the limitations of the IR tower creating a truly wireless mindstorm.
Simple Linux implementation of Borland's conio (conio.h) library. It uses Ncurses. It includes most functions required to write a basic application using conioh (i.e. getch(), cprintf(), puts() and more).
TRAM (short for Trace Analyse Modules) is a collection of plug-ins for the sofware Tulip (see www.tulip-software.org), which is extended in this way to analyse and display traces (resp. trace-data).
The Vortex project consists of 2 things. The Vortex OS and VParse. The OS is multitasking and handles a lot of features. VParse is a stand alone Vertex2 parser. Vertex is vortex's scripting language. Pre 0.7 is QBasic and 0.7 is C++.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
A collection of projects based on the Virtual Object System (VOS) platform. The goal of Interreality is to develop a free and open platform for multiuser 3D virtual reality and interactive, collaborative 3D virtual spaces, as well as other applications.
ManC is a tool to help in the development of programs in language C. Is intended to make some interfaces (console (only text), graphical, web, plugins). It is had intention to make this applicatory one to function in the Linux and Windows.
Panwa is a framework based on the Qt toolkit for writing platform independent applications with high quality graphical user interfaces. Panwa applications combine the flexibility of Web applications with the usability advantages of native applications.
Netflow analyzing tools :
JXColl - collector for Netflow (or XML specified) data
Analyzer - front-end application for providing an user interface and output (graphs, statistics, etc.)