VisualR is a (currently) Windows only C++ GUI programming interface to R.
It allows creating full featured applications that complelely control R and serves as a GUI programming toolkit that can be controlled from inside R code.
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A simple messaging system designed for rapid deployment on robotic platforms. Based on the venerable Inter-Process Communication Package, simpleIPC offers several key extensions: units, auto-discovery, message descriptors, and a Python wrapper. See Soto.
The SBMLevolver is an evolutionary algorithm package that creates SBML models with user-specified properties and behaviour from a given set of building blocks. Applications lie in network reconstruction and synthetic biology.
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Weka++ is a collection of machine learning and data mining algorithm implementations ported from Weka (http://www.cs.waikato.ac.nz/ml/weka/) from Java to C++, with enhancements for usability as embedded components.
MMP is a program/framework designed to process motion data delivered by - for example - a wiimote. The design is modular, so you can adapt it to your own needs.
This project aims to provide a generic machine vision platform. We welcome all developer to share and to learn create plug-in for the community.
The founders of this project are A.N.Y. Albert/Nelson/Yuzzairee
A haptics abstraction layer for OGRE. This should allow other developers to write haptic API plugins to be used seamlessly with OGRE without having to re-write any code in the OGRE application.
Vector Math is a C++ templated math library for 2D and 3D geometry applications, as scientific data visualization and physic engine development. One of the objectives is to have a syntax similar to Matlab, maintaining the performance.
Integer Singular Value Decomposition Genetic Algorithm Function Fitter. This is an optimization algorithm that performs a similar role to a neural network.
IM Bot Framework is an adapter to interface console I/O programs to IM servers. The goal of this program is to allow easy development of bots in any programming language that can read from and write to stdio.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
Library dedicated to the parsing of network protocols and designed to be fast, auto-adaptive, asynchronous, modular and completely independent from client/server code.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
ktdata is a C++ library for accessing tabular data, like from CSV files. Its goals are:
1. object design
2. portability (Linux and Windows support at least)
3. high performance
4. support for common data file formats, like CSV, ARFF (Weka), etc.