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codeStyler is command line tool for correcting sourcecode according to java code convention.
it corrects c++ or java sourcecode to obey Java Code Convention.
This library allows developers to access native libraries (DLL and lib.so) from java. You do NOT need to compile a line of C/C++ to use it: it's dynamic !! Now Win32 DLL and shared libraries are usable with Java ;)
XWeaver is an extensible, customizable and minimally intrusive aspect weaver for C/C++. It generates sourcecode which differs as little as possible from the base code (preserves layout and comments)
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This project covers the development of 3rd-party tools for the "Wilson S1MP3 Player", some chinese device manufactured by Actions, with very low customer support. Generally you will find here development tools to access and alter the device firmware.
It generates a recursive automaton text file to be parsed with the tools included in the librfa (http://fsvieira.com) project, that is able to generate to other formats/languages (C/C++, graphviz, ...)
Intended for the Technion Computer Science course 234118, PDP11 assembly programming. A GUI wrapper around the command line assembler and simulator. The IDE is built using MFC on Visual Studio 2008
Gubed PHP Debugger is a program to debug PHP scripts.
It currently supports stepping through code, watching contents of variables and setting breakpoints (line and conditional). No changes are needed to server software or scripts being debugged.
Jace is a set of C++ and Java libraries and programs based on JNI that make it incredibly easy to write C++ code that integrates with the Java Virtual Machine (JVM). This project has moved to http://code.google.com/p/jace/
Command line parameters parser, calls corresponding user functions and, if necessary, checks type/semantic of values of inputed parameters. Uses Boost C++ libraries.
The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
Working on a project? You don't feel like finding the area? With this, you don't need to think about it! Just enter the object's width and length, and you have it's area!
SPECS:
20MHz+ and 32MB+
Language: C++
Supported OS's: Windows 3.1 to 7
Atar8 Tools is a collection Atari 8-bit related of command line tools for Posix compatible environments:
- Franny is an ATR disk image editor. Supports AtariDOS II disk format (partially) and SpartaDos 2 disk format.
- Yvonne is an Atari picture viewer / converter.
- ZooEY is a cross assembler designed for 6502 processors. Binaries are generated specially for Atari 8-bit systems (AtariDOS II and SpartaDOS X formats supported). This tool is compatible with Quick Assembler, one of most...
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
CpX is an XML-based lightweight C++ development environment.It’s a philosophy of simple OO software engineering, with a C++ subset & base classes.It has general-purpose useful C++ services & tasks to speed up build.Tired? A Sudoku game is given in CpX as a bonus.
This is a tidy lightweight library implementing a series of C++ Design Patterns, aiming to be simple, clean and portable. This library is made to help C++ programmers to develop projects with clearer and more compact sourcecode.
Class generator is a C++ coding tool, the basic ideia is to import a .h file and the program creates the basic structure of the .cpp file and the most basic functions such as getters and setters, written in cpp
UML based development environment for C++. The main idea is to use graphic view of the project as much as possible (design, refactoring and so on) and go to code view when it is really required (implement function, fix bug and so on).