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BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
The DAMNED simulator is a Distributed And Multithreaded Neural Event-Driven simulation framework designed for Distributed Discrete Event Simulations, actually well suited for Large Scale Spiking Neural Network simulations.
New customers can spin up VMs, build with AI, and query data at no cost.
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Mixed Analog/Digital Simulator framework - parser and elaborator for Verilog and Verilog-AMS, and an extended C++ (ParC - http://parallel.cc) to be used as the simulation engine.
OnuriS (Open soURce wImax Simulator) is a simulation platform designed for WiMAX in order to analyze network performances and develop particular allocators for better bandwidth allocation strategies that could greatly improve the overall system.
Mangrovia is a tool for automatic complex multilayer topology generation in a compatible format with Network Simulator 2 (ns-2). Based on specs (in xml format), software creates an otcl script. Users can set Bandwidths, Distances, Linking Policies.
A multi-ISA "assembly debugger" with graphical and terminal frontends. Currently sporting LC-3, Georgia Tech's LC-2200, and brain*. MIPS support is in the making, to compete with SPIM. (Windows, Linux, MacOSX; LC-3 simulator and LC-2200 simulator)
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
A feedback-enhanced framework for routing in wireless sensor networks. Speeds up the process of implementing routing techniques. Enables piggybacking of routing information on data packets. Written for the Omnet++ simulator and the Mobility Framework.
Microdev is a complete development tool dedicated to microcontroller based boards. It is composed of a graphical and real time simulator and a full featured editor supporting Picbasic, JAL and Asm.
VirtuAL3101 provides a series of tools to develop effects using the AL3101 DSP from Alesis. It includes an assembler/disassembler, a simulator, an application generator with its graphical interface and various effects.
NEmu is an emulator/simulator for exploring computer architecture. It
provides a virtual machine, a debugger, and simulations of various cpus
and hardware. NEmu is built on top of ALib, my own application framework.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
GNUDE is a complete suite of GNU C, C++, Fortran, and Java Cross Compilers, and the GDB CPU Simulator and Debugger for embedded microprocessor applications development. Targets development for ARM7, ARM9, and XScale applications.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...