Showing 128 open source projects for "algorithm"

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  • 1
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes...
    Downloads: 1 This Week
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  • 2
    Base62 Encode/Decode Utility

    Base62 Encode/Decode Utility

    A tool for encoding/decoding to base62

    ... program has been written to encode/decode files into this format. The syntax is similar to the popular base64 command line program. Inside the package there is a working c++ version of the base62 algorithm. the sources are inside the package. Note that from release 2.0.0 the algorithm is different from the one used before. If you have coded a file using base62 < 2.0.0 DO NOT USE base62 >= 2.0.0 to decode it. The 2.0.1 release has a new algorithm for chew, we have a compat flag
    Downloads: 0 This Week
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  • 3
    Zopfli

    Zopfli

    Zopfli Compression Algorithm is a compression library

    Zopfli is a compression library and command-line tool that produces exceptionally small DEFLATE, zlib, and gzip streams by spending more CPU time to search for better encodings. It keeps strict compatibility with the ubiquitous DEFLATE format, so outputs can be decompressed by any standard tool or browser. The encoder performs exhaustive block splitting and greedy but thorough match searching to shave extra bytes off assets, which is ideal for web content and firmware where size matters more...
    Downloads: 1 This Week
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  • 4
    PPface

    PPface

    PPface is vector processor emulator / simulator

    PPface is vector processor emulator / simulator (SIMD array processor with 1-bit processing elements). VEPRAN language used to design parallel algorithms and operate data slices. The system allows to visualize algorithm work by viewing vector memory and registers, it supports debugging and animated program execution. To run this app on 64-bit system please install Windows Virtual PC and Windows XP Mode.
    Downloads: 0 This Week
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  • 5
    Genetic Algorithm File Fitter, GAFFitter for short, is a tool based on a genetic algorithm (GA) that tries to fit a collection of items, such as files/directories, into as few as possible volumes of a specific size (e.g. CDs or DVDs).
    Downloads: 19 This Week
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  • 6
    Sudoku Game Solver Generator

    Sudoku Game Solver Generator

    Standalone Complete Sudoku puzzle Game Solver Generator for Windows

    This is the most complete and standalone Sudoku puzzle suite for Windows. It includes comfort playing with undo steps and powerful Sudoku generator with different difficulty levels. Also you can create Sudoku game manually and print it on an A4/Letter paper. Tutorial mode with solving hints for newbies is included too. Also there is High Score table and built-in timer for professional players. The Sudoku generation algorithm used by this app is my ultimate proud. Primarily it was based...
    Downloads: 2 This Week
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  • 7
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    ... command: FAST before commands for demonstrating maximum performance. First KAREL-3D is created in 1986 after Karel the Robot, in Slovakia ( before Czechoslovakia ) on 8 bit microcomputer PMD 85-2 for school kids to learn algorithm and what is programming, teach know how to solve a logical problem, like Spock and his children from the planet Vulcan ( live long and prosper ). because it's fun Actual WebGL version: https://sourceforge.net/projects/karel-3d-webgl/
    Downloads: 0 This Week
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  • 8
    NOMAD is a C++ code that implements the MADS algorithm (Mesh Adaptive Direct Search) for difficult blackbox optimization problems. Such problems occur when the functions to optimize are costly computer simulations with no derivatives.
    Downloads: 4 This Week
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  • 9
    ALEPH-w

    ALEPH-w

    Data structures and Algorithms library

    ... that allows to free deleted entries. Dynamic linear hash tables are implemented too. The main algorithms on graphs are implemented in an easy way and with good performance features. Network Flow (maximum and min cost), cut points, topological sort, spanning trees, min paths. etc. The graphs are generic in the sense that they can contain data independent of the algorithm. Several containers of the C++ STL library are implemented with Aleph-w. Their performance is better than GNU implementation
    Downloads: 3 This Week
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  • 10

    JILRuntime/JewelScript

    An object-oriented script language to embed in any application

    A general purpose, object-oriented script language that compiles into code for a register based virtual machine. The language is quite similar to object-oriented high-level languages like Java and C#. The library is entirely self-sufficient and ANSI C compliant. It's main purpose is to be embedded in any application to allow automation of that application through scripting. An integrated C++ binding code generator allows you to create bindings for your application's classes in seconds....
    Downloads: 0 This Week
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  • 11

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board. For every modification of the board, the shortest path is calculated automatically. Some statistics...
    Downloads: 0 This Week
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  • 12

    Random Bits Forest

    RBF: a Strong Classifier/Regressor for Big Data

    We present a classification and regression algorithm called Random Bits Forest (RBF). RBF integrates neural network (for depth), boosting (for wideness) and random forest (for accuracy). It first generates and selects ~10,000 small three-layer threshold random neural networks as basis by gradient boosting scheme. These binary basis are then feed into a modified random forest algorithm to obtain predictions. In conclusion, RBF is a novel framework that performs strongly especially on data...
    Downloads: 8 This Week
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  • 13
    nunn

    nunn

    This is an implementation of a machine learning library in C++17

    nunn is a collection of ML algorithms and related examples written in modern C++17.
    Downloads: 0 This Week
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  • 14
    MicroGP

    MicroGP

    A multi-purpose extensible self-adaptive evolutionary algorithm

    MicroGP (µGP, ugp) is a versatile optimizer able to outperform both human experts and conventional heuristics in finding the optimal solution of hard problems. It is an evolutionary algorithm since it mimics some principles of the Neo-Darwinian paradigm. ⚠️ A new version is available on https://github.com/squillero/microgp4
    Downloads: 0 This Week
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  • 15
    Attitude Estimator

    Attitude Estimator

    A C++ implementation of a nonlinear 3D IMU fusion algorithm.

    Attitude Estimator is a generic platform-independent C++ library that implements an IMU sensor fusion algorithm. Up to 3-axis gyroscope, accelerometer and magnetometer data can be processed into a full 3D quaternion orientation estimate, with the use of a nonlinear Passive Complementary Filter. The library is targeted at robotic applications, but is by no means limited to this. Features of the estimator include gyro bias estimation, transient quick learning, multiple estimation algorithms...
    Downloads: 1 This Week
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  • 16

    MSAProbs: Multiple Sequence Alignment

    One of the most accurate multiple protein sequence aligners

    MSAProbs is an open-source protein multiple sequence ailgnment algorithm, achieving the stastistically highest alignment accuracy on popular benchmarks: BALIBASE, PREFAB, SABMARK, OXBENCH, compared to ClustalW, MAFFT, MUSCLE, ProbCons and Probalign.
    Downloads: 8 This Week
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  • 17
    Graphplan Implementations
    This project consists of various implementations of the Graphplan algorithm. At the moment we have two implementations of Graphplan: * Emplan - A C++ implementation for Linux, Windows and MacOS X * JavaGP - A Java implementation
    Downloads: 1 This Week
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  • 18
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ... not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
    Downloads: 1 This Week
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  • 19

    SWAPHI-LS: Alignment on Xeon Phi Cluster

    Smith-Waterman long DNA sequence alignment on Xeon Phi clusters

    The first parallel Smith-Waterman algorithm exploiting Intel Xeon Phi clusters to accelerate the alignment of long DNA sequences. This algorithm is written in C++ (with a set of SIMD intrinsic extensions), OpenMP and MPI. The performance evaluation revealed that our algorithm achieves very stable performance, and yields a performance of up to 30.1 GCUPS on a single Xeon Phi and up to 111.4 GCUPS on four Xeon Phis sharing a host.
    Downloads: 0 This Week
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  • 20

    HeaDDaCHe

    Hashed dynamic determinants for convex hulls

    Description: We propose and implement in C++ the hashed dynamic determinants scheme. This consists of efficient implementations of dynamic determinant algorithms and a hash table that stores intermediate results (matrices and determinants) in order to be used in subsequent steps of the algorithm. Related papers: V.Fisikopoulos, L.Peñaranda. Faster Geometric Algorithms via Dynamic Determinant Computation. In Algorithms – ESA 2012, Lecture Notes in Computer Science Volume 7501, 2012...
    Downloads: 0 This Week
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  • 21
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better...
    Downloads: 0 This Week
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  • 22

    TrollEditor

    Editor of virtual worlds.

    ... for motion capture data analysis - path finding using data from physics engine (backwave propagation algorithm) - built in XML parser - graphical world editor - plugins system (C++)
    Downloads: 1 This Week
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  • 23
    Algorithms & Data Structures in C++

    Algorithms & Data Structures in C++

    Algorithms & Data structures in C++

    An algorithm is represented by a .h file and placed under include. (one .header file per algorithm.) The demo program for the algorithm demonstration is placed under src. (one demo per algorithm.) After the program passes correctly, please initiate Pull Requests, the code is verified and stored in the library, and the new algorithm implementation is published in the README. TAB = 4 space. set ts=4 in vim. Graph output format is Graphviz Dot format. (the output format of the graph is in dot...
    Downloads: 0 This Week
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  • 24

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    This project is a genetic algorithm engine able to be reused for other projects with minimal additional programming. The genetic algorithm engine currently plays many blackjack hands for the fitness function and produces a result similar to blackjack basic strategy. To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0...
    Downloads: 1 This Week
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  • 25

    qtbitreverse_demo

    recursive calculation of Bitreverse

    small QT Programm for Testing my recursive Algorithm for calculation the bitreverse of a single number in a series with Length: 2^X with X=Number of Bits
    Downloads: 0 This Week
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