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A C++ based XML loader and writer with an internal DOM representation. It is very lightweight and high-performance. The goal of this project is to provide a lightweight C++ interface for XML programming that is similar in API and functionality to JDOM.
C++ application framework and widget library for the X Window System
JX is a full-featured C++ application framework and widget library (SDK) for use with the X Window System.
The API is documented here: http://libjx.sourceforge.net/api/
The FAQ is here: https://github.com/jafl/jx_application_framework#readme
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WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
Compiler and interpreter for the Scriptol programming language. Scriptol is object oriented and the first language to use XML as data structure in sources. It is easy to learn and safe. Also, RSS readers in PHP, an RSS feed editor.
D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
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libodbc++ is a C++ class library for accessing SQL databases. It is designed with standards in mind, so it provides a subset of the well-known JDBC 2.0(tm) and runs on top of ODBC on Windows and Unix/Linux. It is distributed under the LGPL.
Visual Application Components Abstraction: A library to program applications for Windows using C++, STL and a simple OOP approach. It's a wrapper for the Win32 API, with additional functionality like dockable tool bars, layout managers, signal/slot,
X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
A cross platform Http web server developed using C++.
Agile methodology with emphasis on :-
1. Good Design
2. Object Oriented Programming
3. Refactoring
4. Static/Dynamic Analysis, Unit-testing, Code Coverage
5. Software Engineering best practices.
An open source client to manage cloud hosting resources at Gandi.Net via the public API. Written in C++ with Qt4. Multi-language and cross-platform. Runs on Linux, MacOS X, and Windows.
Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
XWeaver is an extensible, customizable and minimally intrusive aspect weaver for C/C++. It generates source code which differs as little as possible from the base code (preserves layout and comments)
Allows screen sharing over email, or through 'conversations' with contacts, so that when a contact receives a screenshot it's automatically displayed with its default image viewer.
A modern secure, robust, multithreaded, exception aware, internationalisable, portable GUI toolkit library designed for mission-critical work in C++ and Python forked from the FOX library. Replicates the Qt API in many places.
TappedAudio is an audio library with an emphasis on the programming interface -- agnostic to the backend, written in highly-encapsulated C++ and using SWIG to present a unified API for C++, Python, Ruby, etc., regardless of the underlying audio platform.
"Seeker" is an object oriented SQLite wrapper written in C++. It's designed to be very easy and logical to use, while maintaining SQLite's power and flexibility. NOTE: Currently no open source license is chosen; this will be decided soon.
The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
That project aims at providing a framework for SOCI (http://soci.sourceforge.net), so as to ease the packaging and delivery processes, allowing to deliver packages for a great number of Linux distributions, as well as for other Unices and MS Windows.