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The PGMFI project has as its goal total understanding of the computerized systems such as ECUs, ABS controllers and other devices present in Honda vehicles. Currently, the Non-Commercial-Sharealike license is reccomended for all releases.
The converter performs automatically the full process of converting the files of a C project into the equivalent C++ files. Classes are created, var and functions becomes attributes and methods and the changes are propagated into all files.
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This is a C++ template class library for generic smart data.
Smart data substitutes plain old data (in the smart pointers' manner), automatically generating associated: copy constructor, assignment operator, toString(), serialization, etc.
MiniCppUnit another C++ port of the famous JUnit framework for unit testing.
Unlike CppUnit, MiniCppUnit follows a minimalistic aproach: The basic features are the same but in only bout 500 lines of code! No library instalation is needed, etc.
Data Links is a wxWidgets application to generate wrappers for the wxWidgets ODBC classes. The goal of this project is to create an application that makes writing database driven wxWidgets applications easier and faster.
This project indents to create a C# compiler with AOP support. Currently NKalore have support for After, Before, Around and Throwing advices. This project is based on Mono C# Compiler.
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The CCC Language is yet another programming language. It is platform-independent, compact, and robust. Supports many SQL engines, has own ISAM DB engine, has terminal mode and more UI-s, is object-oriented, but it is compiled and not interpreted.
CANNOT - Coyote Annotation.
This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
This project provides an implementation of the CORBA Component Model (CCM). This includes a runtime (container) and various tools for developing and deployming software components.
This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
The C++ programming framework that is compatiable with standard C++ libraries. Parts: the set of classes, templates and functions that provide safety interface; GUI; XML loader for a GUI structure. The project has been moved to http://cbear.berlios.de.
OpenMetaBase uses OpenC++ to dynamically generate C++ code described by xml files. This code has built in caching of sql & xml. The code tries to simplify complex runtime database relations by making most of the code for you.
This is PopAsm, the popular assembler project. It is intended to
support the syntaxes of the most used assemblers so existing
code has no need to be rewritten. It also assembles instructions
of all intel-compatible CPUs.
This project is a c++ code weaver, mainly based on open source tools. It may run on every platform supporting c++. Unlike aspectc++, taco join points are some of the control structures encountered in c++.
UBIQLIPSE is a plug-in for Eclipse that provides a WYSIWYG editor for the creation of UIQ 2.1 GUIs. UBIQLIPSE maintains an XML model of the GUI and converts this model into Symbian C++ code on demand, using an existing tool developed by Symbian.
Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.
mysqlcppapi was a fork of MySQL++ created to fix numerous problems in the original code. As of 2005 MySQL++ is in good hands and is being actively developed, so you should use MySQL++ rather than mysqlcppapi: http://tangentsoft.net/mysql++
This project enables a transparent integration of C/C++ and Java (and other languages such as C#, php...) in Eclipse. The project includes JQuantlib. sKWash makes use of swig. See home page for more info.
English C is a meta-language. The project has changed over the time from the programming language that pretended to understand texts written in an English-like language to a self-describing language like the MIME and C programming language are.