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The Introspector enables the programming tools that deal with source code such as the compiler to communicate in a standard and neutral manner reducing the accidental cost of programming. http://github.com/h4ck3rm1k3/
Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
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Compiler-like program that checks Verilog source for common design errors. This tool can help beginning Verilog programmers who aren't aware of common design pitfalls and advanced Verilog programmers who want to double check large projects.
mk, with a C/C++ compiler & using user supplied C/C++ code, is a
tool which controls generation of executables & non-source files
of a program. mk is similar to tools such as GNU make, but exists as a header file & rules/targets are specified using C/C++
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
EasyMake is a cross-platform, language and compiler neutral build system,
that automatically keeps track of dependencies and provide platform independent commands for common install/uninstall tasks.
The default implementation is for C/C++.
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CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
A programming tool to simplify the initial setup of GUI widgets. Mainly an experiment in using widget names and methods as a mark-up language. Written in C++, outputs Java.
A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
Kath is a simple high level language aimed towards scientific/engineering/general use applications. A minimum amount of constructs support classes/functions/generics. Its easy to learn, use & read. The compiler Komp produces bytecode for a virtual machine
The VSItanium plugin for Visual Studio .NET 2003 allows to compile Win32 Visual C++ projects with several external compilers, actually the Microsoft SDK 64bit Itanium and AMD Opteron compiler as well as the Intel C++ Itanium compiler.
An object-oriented language that compiles to native code, for POSIX and Windows systems. Requires Expat, GCC, as well as MinGW/Msys for Windows. Compiler generates C++ code but manages various tasks that C++ leaves to programmers, provides interfaces, gc
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
An attempt at a Xanalogical Web, comprised of a CGI system with both native and HTML interfaces, a set of standards, a backend supporting Transclusion, versioning, and a custom browser with support for Transpointing and editing.
Alt-IDE is a Lua powered scriptable IDE. It provides the possibility to add support for any compiler! For the latest news and versions please visit the alt-ide website at www.alt-ide.net as updates on SF.net are sparse!