10 projects for "terrain" with 2 filters applied:

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  • 1
    MCPorter

    MCPorter

    Call MCPs via TypeScript, masquerading as simple TypeScript API

    ...It addresses the complex differences between the two editions’ world formats, block states, biomes, and entity representations, giving players a seamless way to bring beloved Java worlds into the Bedrock ecosystem. The tool analyzes and converts chunks, block definitions, and metadata to a format Bedrock can interpret, ensuring terrain, constructions, and most in-game elements remain recognizable and playable after conversion. Its command-line workflow simplifies what would otherwise be a manual and error-prone process, allowing users to specify source worlds, conversion settings, and target outputs with clarity and control.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Simplex Noise.js

    Simplex Noise.js

    A fast simplex noise implementation in Javascript / Typescript

    A JavaScript library for generating Simplex noise, a smoother alternative to Perlin noise for procedural content.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Phaser Arcade Slopes Plugin

    Phaser Arcade Slopes Plugin

    A Phaser CE plugin that brings sloped tile collision handling

    Phaser Arcade Slopes is a plugin for Phaser CE that enhances the Arcade Physics engine by introducing sloped tile collision handling. It allows for more realistic and varied terrain interactions in 2D games, enabling characters to move smoothly over inclined surfaces.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
    Last Update:
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  • 7
    Carnaval est un logiciel destiné au calcul de masques et d'ensoleillement. La version actuelle permet de calculer les trajectoires solaires et les masques de terrain liés au relief (modèle issu des données SRTM). Les développements ont été repris par Sober Software. Merci de visiter ce site pour télécharger la dernière version et accéder aux nouvelles fonctionalités : www.sober-software.com
    Downloads: 3 This Week
    Last Update:
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  • 8
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
    Downloads: 0 This Week
    Last Update:
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  • 9
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
    Last Update:
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  • 10
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
    Downloads: 0 This Week
    Last Update:
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