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A system-wide touch event simulation library for iOS 11.0 - 14. This library enables you to simulate touch events on iOS 11.0 - 14 with just one line of code! Currently, the repository is mainly for programmers. In the future, I will make it suitable for people who do not understand how to code.
Gestouch: multitouch gesture recognition library for Flash
Gestouch is an ActionScript 3 library designed to enhance gesture handling in Flash/AIR projects, offering customizable recognition of single- and multi-touch gestures along with conflict management—going beyond the limited default Flash gesture support. Pretty neat architecture. Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs....
Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
A full-featured lightweight wrapper library of the native html canvas element written in Javascript, aimed to make visualization and animation using canvas simpler. Features animation support, layers, event capture, multitouch and many examples.
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With FlexMT each flex program can be easily equipped with multi-touch operation. FlexMT supports symbolic and direct gestures like dragging, rotating or scaling and uses TUIO for touch detection. FlexMT is part of a Tabletop-Project at the FH-Trier.