25 projects for "lua build" with 2 filters applied:

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  • 1
    Luvit Lua

    Luvit Lua

    Bare libuv bindings for lua

    Libuv bindings for Luajit and Lua. This library makes libuv available to Lua scripts. It was made for the luvit project but should be usable for nearly any Lua project. The library can be used by multiple threads at once. Each thread is assumed to load the library from a different lua_State. Luv will create a unique uv_loop_t for each state. You can't share uv handles between states/loops.
    Downloads: 1 This Week
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  • 2
    Tracy Profiler

    Tracy Profiler

    Frame profiler

    A real-time, nanosecond resolution, remote telemetry, hybrid frame, and sampling profiler for games and other applications. Tracy supports profiling CPU (Direct support is provided for C, C++, Lua and Python integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute...
    Downloads: 3 This Week
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  • 3
    redis-py

    redis-py

    Redis Python client

    redis-py is the official Python client for interacting with Redis, the in-memory data structure store. It supports all Redis commands and data types, making it easy to build caching, messaging, or real-time analytics features in Python applications. With both synchronous and asyncio support, redis-py is suited for modern Python projects and integrates smoothly into web frameworks, task queues, and backend services.
    Downloads: 0 This Week
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  • 4
    COOK

    COOK

    Software build-automation tool written in Common Lisp

    COOK is a software build-automation tool made with a goal of letting you, the programmer, to utilize the most elegant and powerful programming language - Common Lisp - for managing your software builds. You write a recipe file which describes what objectives must be constructed. COOK will load and process this file, then produce either a regular Makefile or a Bourne Shell script, which will actually perform the task of building and installing your targets.
    Downloads: 0 This Week
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  • 5
    GnuCOBOL

    GnuCOBOL

    A free COBOL compiler

    GnuCOBOL (formerly OpenCOBOL) is a free, modern COBOL compiler. GnuCOBOL implements a substantial part of the COBOL 85, X/Open COBOL and newer ISO COBOL standards (2002, 2014, 2023), as well as many extensions included in other COBOL compilers (IBM COBOL, MicroFocus COBOL, ACUCOBOL-GT and others). GnuCOBOL translates COBOL into C and internally compiles the translated code using a native C compiler. Build COBOL programs on various platforms, including GNU/Linux, Unix, Mac OS X, and...
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    Downloads: 956 This Week
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  • 6
    LTUI

    LTUI

    A cross-platform terminal ui library based on Lua

    LTUI is a cross-platform terminal UI library based on Lua. This framework originated from the requirements of graphical menu configuration in xmake. Similar to the Linux kernel's menuconf to configure the compilation parameters, so using curses and lua to implement a cross-platform character terminal ui library. Refer to config-frontends for style rendering. Of course, users can customize different UI styles.
    Downloads: 0 This Week
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  • 7
    Luvit

    Luvit

    Lua + libUV + jIT = pure awesomesauce

    Luvit implements the same APIs as Node.js, but in Lua. This helps teams migrate without having to learn a new way of programming. Choose your async model; we don’t mind; we encourage experimentation. If you don’t like callbacks and event emitters, use coroutines and write blocking-style code without actually blocking your event loop. The various projects in the luvit ecosystem can be mixed and matched to build the ideal runtime for your application.
    Downloads: 0 This Week
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  • 8
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed and variable-width fonts.
    Downloads: 7 This Week
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  • 9
    DRAKON Editor

    DRAKON Editor

    A free cross-platform editor for the DRAKON visual language.

    ...Architects and quality assurers can express a high-level view of how their product works. DRAKON serves them to explain the dynamics of a software system. Software engineers can use DRAKON Editor to build algorithms in Go, Java, Processing.org, D, C#, C, C++, Python, Tcl, Javascript, Erlang and Lua.
    Downloads: 23 This Week
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  • 10
    lua-resty-jwt

    lua-resty-jwt

    JWT For The Great Openresty

    JWT For The Great Openresty.
    Downloads: 0 This Week
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  • 11
    Lor

    Lor

    a fast, minimalist web framework for lua based on OpenResty

    A fast and minimalist web framework based on OpenResty.
    Downloads: 0 This Week
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  • 12
    LuaViewSDK

    LuaViewSDK

    A cross-platform framework to build UIs

    LuaViewSDK is a cross-platform framework which is designed to build native, dynamic and swift user interfaces. It's based on Lua VM and chooses lua as it's script language.
    Downloads: 0 This Week
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  • 13
    char-rnn

    char-rnn

    Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN)

    char-rnn is a classic codebase for training multi-layer recurrent neural networks on raw text to build character-level language models that learn to predict the next character in a sequence. It supports common recurrent architectures including vanilla RNNs as well as LSTM and GRU variants, letting users compare behavior and output quality across model types. It is straightforward: you provide a single text file, train the model to minimize next-character prediction loss, then sample from the...
    Downloads: 0 This Week
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  • 14
    Premake

    Premake

    On GitHub now!

    We moved to GitHub. Please look at the new homepage for an accurate description of the project.
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    Downloads: 91 This Week
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  • 15
    A make like tool which consists mainly of a C++ engine and a Lua interpreter which processes the build scripts.
    Downloads: 2 This Week
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  • 16
    With 'nixstaller' you can easily make installers for unix like systems. It will support several GUI frontends such as ncurses, Qt, GTK2 and FLTK.
    Downloads: 0 This Week
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  • 17
    Prime Mover is a small and flexible build tool intended to be used instead of make. It is intended to be deployed with the projects that use it, and does not requires installation to use. It is modular and can be extended using the Lua scripting lang
    Downloads: 0 This Week
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  • 18
    irrBuild generates native solution, Makefile and workspace for irrlicht library and its examples using Premake based build scripts. These scripts can also be used as build templates for cross platform irrlicht applications.
    Downloads: 0 This Week
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  • 19
    Libraries and tools for compiling and text processing, written in Dylan using XML-based literate programming techniques.
    Downloads: 0 This Week
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  • 20
    NerveBreak is a scripting language, library and system. It can be used as a standalone scripting language (like Perl) or as a C library (like Lua). It has a C-like syntax and it compiles the source code to virtual machine byte code for faster execution.
    Downloads: 0 This Week
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  • 21
    The MAD Project is an attempt to create a powerful, flexible game engine, which is specifically designed for graphical adventure games.
    Downloads: 0 This Week
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  • 22
    TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
    Downloads: 0 This Week
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  • 23
    Nak is a video game compiler, based on lua. With his dll system, you can made your own functions for nak. For now, only 2d system will be added.
    Downloads: 0 This Week
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  • 24
    Lua Console User Interface aims to provide a framework to build console based applications using the Lua language.
    Downloads: 0 This Week
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  • 25

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
    Downloads: 0 This Week
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