30 projects for "borderless-gaming" with 2 filters applied:

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  • 1
    Windows 11 Guide

    Windows 11 Guide

    Windows Security tools, Encryption, Nextcloud, Graphics, Gaming

    Windows 11 Guide is a comprehensive, single-repository handbook for setting up and tuning a Windows 11 (and often Windows 10) desktop for real day-to-day use, covering everything from basic configuration to advanced development and gaming scenarios. It walks users through installing essential applications, configuring Windows security tools, setting up encryption and backups, and integrating productivity services like Nextcloud. The guide also dives into graphics and gaming optimizations, making it useful for both casual users and power users who want better performance and stability. ...
    Downloads: 31 This Week
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  • 2
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries...
    Downloads: 21 This Week
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  • 3
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream...
    Downloads: 0 This Week
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  • 4

    Modular Gaming

    Modular Gaming Open Source Persistent Browser Based Game Framework

    ...We are using Kohana 3.3 You can view a demo at http://demo.modulargaming.com If you have any questions, bugs or feature requests feel free to post them on the issue tracker at GitHub. https://www.github.com/modulargaming/modulargaming Licensed under a BSD license. Modular Gaming can be used legally for any open source, commercial, or personal project.
    Downloads: 0 This Week
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  • 5
    WAGL is a cross-platform, object-oriented video game development library. It aims to not only include simple access to the target system's UI, but also a fairly comprehensive library of commonly used data structures and algorithms for game development.
    Downloads: 0 This Week
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  • 6
    Tortoise Multiplayer Online Game(MOG) Framework will be a flexible framework that can be molded to any 2D Gaming Needs.
    Downloads: 0 This Week
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  • 7
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
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    Downloads: 30 This Week
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  • 8
    JADIF
    JAva DIstributed Framework provides a secure and flexible Framework for distributed grid and volunteer computing applications (separate client & server Framework). For more informations take a look at the project page http://jadif.sourceforge.net
    Downloads: 0 This Week
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  • 9
    ** Note: This projected has been halted. Please join #lg4l @ irc.freenode.net for more info.** A system of libraries and utilities to operate the Logitech G19 Gaming keyboard in linux and related operating systems.
    Downloads: 6 This Week
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  • 10
    PGF is a project that aims to define a basis for reliable, open-source and non-restrictive environment for creating games for different platforms. More than just a bunch of libraries, PGF is in fact a concept, that could be followed by anyone.
    Downloads: 0 This Week
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  • 11
    Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
    Downloads: 0 This Week
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  • 12
    Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
    Downloads: 0 This Week
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  • 13
    The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
    Downloads: 0 This Week
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  • 14
    ...An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
    Downloads: 0 This Week
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  • 15
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 16
    A gaming platform for Linux using SDL, expat, ggz, openal, opengl. To provide game designers with a quick resource and development option for the open source community.
    Downloads: 0 This Week
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  • 17
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 18
    A series of projects used for Flagrun Networks (http://www.flagrun.net) this network is dedicated to hosting; open source projects, development websites, gaming mods, community sites. these are the tools used on flagrun, completely open source to the pub
    Downloads: 0 This Week
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  • 19
    Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
    Downloads: 0 This Week
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  • 20
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 0 This Week
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  • 21
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 22
    PANG - Protocol for Arcade Network Gaming Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
    Downloads: 0 This Week
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  • 23
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 2 This Week
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  • 24
    The Open Gaming System (OGS) is a platform for developing open gaming software. It defines an application programming interface (API) and provides a free software implementation of this interface.
    Downloads: 0 This Week
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  • 25
    Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
    Downloads: 0 This Week
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