22 projects for "audio level meter" with 2 filters applied:

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  • 1
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 22 This Week
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  • 2
    MagicTools

    MagicTools

    A list of Game Development resources to make magic happen

    ...It is a discovery guide rather than an executable development tool. The collection groups resources for graphics, placeholder assets, sprite sheets, textures, character generation, level editing, animation, modeling, terrain, and voxel creation. It also includes game engines, frameworks, artificial intelligence tools, audio libraries, music editors, and board game resources. Separate sections point developers toward books, blogs, podcasts, game jams, communities, project management tools, complete source projects, and learning materials. ...
    Downloads: 1 This Week
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  • 3
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries expose. ...
    Downloads: 40 This Week
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  • 4
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code.
    Downloads: 17 This Week
    Last Update:
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  • 5
    YoutubeExplode

    YoutubeExplode

    Abstraction layer over YouTube's internal API

    ...Developers can use it to access details such as titles, authors, durations, captions, and available media formats, as well as to download audio or video streams for further processing. The library is designed to be intuitive and cross-platform through .NET Standard compatibility, making it suitable for desktop tools, automation pipelines, and media utilities.
    Downloads: 5 This Week
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  • 6
    Groq Python

    Groq Python

    The official Python Library for the Groq API

    Groq Python is the official Python SDK for the Groq REST API, giving Python developers straightforward access to Groq’s LLM, chat, audio, and other AI services. Through this library, you can call Groq’s models from Python code — for example to request chat completions, code generation, transcription, or any supported endpoint — using idiomatic Python syntax. The SDK handles authentication (via environment variable or parameter), defines proper type-safe request/response data types, and...
    Downloads: 3 This Week
    Last Update:
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  • 7
    Flutter Rust Bridge

    Flutter Rust Bridge

    Rust binding generator, feature-rich, but seamless and simple

    flutter_rust_bridge is a toolchain that generates ergonomic bindings between Rust and Dart/Flutter so you can write performance-critical logic in Rust while building UI in Flutter. It abstracts away the low-level FFI details, letting developers define Rust functions and data structures that are safely callable from Dart. The project supports passing complex types, handling async operations and streams, and integrating with Flutter across mobile and desktop targets. By leaning on Rust’s memory safety and zero-cost abstractions, it enables compute-heavy tasks—parsing, crypto, image/audio processing, and more—without sacrificing Flutter’s developer experience. ...
    Downloads: 6 This Week
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  • 8
    Phaser Editor 2D

    Phaser Editor 2D

    A web-based IDE for HTML5 game development. Powered by Phaser

    Phaser Editor 2D v3 is a lightweight, multi-platform IDE for HTML5 game development using the Phaser framework. It combines visual tools and code editing capabilities, helping developers design scenes, UI, and game logic in an efficient and organized workflow.
    Downloads: 11 This Week
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  • 9
    RTCMultiConnection

    RTCMultiConnection

    RTCMultiConnection is a WebRTC JavaScript library

    RTCMultiConnection is a JavaScript library for building peer-to-peer WebRTC applications in the browser. It helps developers create audio calls, video calls, screen sharing, file sharing, and media streaming experiences. The project abstracts many low-level WebRTC details so applications can focus on rooms, sessions, users, and media behavior. It works with a separate Socket.IO signaling server that handles connection setup between peers. The repository includes demos, documentation links, installation guidance, and integration notes for Node.js applications. ...
    Downloads: 6 This Week
    Last Update:
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  • 10

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and audio controller). ...
    Downloads: 0 This Week
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  • 11
    Aurora.js

    Aurora.js

    JavaScript audio decoding framework

    Aurora.js is a JavaScript framework that simplifies audio decode pipeline implementation—covering source, demux, decode, and playback stages. It provides high-level APIs for inspecting and playing audio, supports plugins for decoders (MP3, AAC, FLAC), works in browser and Node.js (via Browserify), and abstracts browser audio APIs.
    Downloads: 3 This Week
    Last Update:
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  • 12
    Octopus Music API

    Octopus Music API

    Java API for Musical Softwre

    The Octopus Music Library is a Java API designed to help developers and composers to deal with musical performance elements in a high level programming environment.
    Downloads: 0 This Week
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  • 13
    A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
    Downloads: 11 This Week
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  • 14
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 2 This Week
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  • 15
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
    Downloads: 29 This Week
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  • 16
    A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
    Downloads: 0 This Week
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  • 17
    A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
    Downloads: 0 This Week
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  • 18
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
    Downloads: 3 This Week
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  • 19
    Easyfreedb is a cross-platform C++ library for accessing data on a freedb server. It supports protocol level 6 (UTF-8) and uses Boost's LL parser framework for parsing. Easyfreedb has a C-wrapper to make it easy to use from other programming languages.
    Downloads: 0 This Week
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  • 20
    This project allows use of the great library of audio ,OpenAl, with high level programming in all .NET languages.
    Downloads: 0 This Week
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  • 21
    SDL for GP32. SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer. The GP32 is a Korean handheld console.
    Downloads: 7 This Week
    Last Update:
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  • 22
    Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for high performance games
    Downloads: 0 This Week
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