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YOPS (Ye Olde Photo Shoppe) is a media manipulation framework written in Java. Computer science educators use this framework to help novices learn and practice fundamental programming concepts by having them create tools for their own photoshop-like app.
Chordeus is yet another Chord Pro to PDF converter that creates nice looking guitar chord sheets. You can create single sheets or a whole songbook using the command line tool or a simple wizard-like GUI.
XMdaemon is a set of daemons to control, play, and timeshift a show from a XMPCR on a linux system. It consists of a xmdaemon, xmtimeshiftdaemon, xmcontroldaemon, and a Freevo plugin. All updates available at http://www.freevohelp.com/xmdaemon
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BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
VirtuAL3101 provides a series of tools to develop effects using the AL3101 DSP from Alesis. It includes an assembler/disassembler, a simulator, an application generator with its graphical interface and various effects.
Easyfreedb is a cross-platform C++ library for accessing data on a freedb server. It supports protocol level 6 (UTF-8) and uses Boost's LL parser framework for parsing. Easyfreedb has a C-wrapper to make it easy to use from other programming languages.
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Java Open Framework (JOF) is a suite of applications extending your creative potential. JOF includes a HTML creator, image editor, text editor and an audio/visual player and converter.
ABCp seeks to serve as a universal parser engine and API for ABC notation as detailed at http://www.abcmusicnotation.org/ for use by any ABC software developer on any platform.
GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.
The Lazybones project is a server and a collection of clients. It allows one person to voice control multiple machines. Designed for software developers and sys admins, Lazybones speeds up redundant and/or complex tasks.
phpjb - a php interface / management system to your audio files and feeds. Focuses merely on providing platform, system independeent data layer for your PHP applications.
pyMP is short for python music player. It started out in 2004 as a command line tool for playing cd's. The scope of the project kinda grew and now it is a fully functional MP3 player with a GUI. Check it out :)
This is a small program that lets you set MIDI controller values using sliders and buttons in a GTK+ window. The GUI is an XML-based Glade file which can be replaced without rebuilding the program, so you can build your own controller GUIs in Glade.
Libsssd is a cross-platform, integer-based audio library designed for interactive applications and games on small devices such as smartphones/PDAs. Libsssd currently supports Linux (OSS, ESD), Win32, WinCE Intent/AmigaDE (hosted), and Symbian S60.
The Open VXI VoiceXML interpreter is a portable open source library that interprets the VoiceXML dialog markup language. It is designed to serve as a reference for parties interested in understanding how VoiceXML markup might be executed.
SDL for GP32.
SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer.
The GP32 is a Korean handheld console.
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.