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Avignon is an acceptance test system that allows you to write executable tests in a language that you define. It uses XML to define the syntax of the language but, if you choose to extend the language, leaves the semantics of the tests up to you.
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
NHag - NHibernate Automated Generator - is an advanced Codegenerator. Based on the hbm.xmls it can produce class code (in VB.NET and C#), Cell- and MVP-based abstraction layers and test scenarios (Test-DB and Unit Tests) for the generated classes. It's
OmniPortal was built on the idea of having a web-portal-kernel, that could handle security, themeing, and localization. This means that you can create any web based system on top of OmniPortal (i.e. ERP, CMS, CRM) easily. Mono and .Net is supported.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The PGMFI project has as its goal total understanding of the computerized systems such as ECUs, ABS controllers and other devices present in Honda vehicles. Currently, the Non-Commercial-Sharealike license is reccomended for all releases.
NGmp is a C# C++ Java Python VB.NET etc. etc. binding of GMP and MPFR multi-precision number libraries. With support of Microsoft .NET or Novell Mono runtime NGmp will run on mutliple platforms. It is faster than other libraries available on .NET or Mono
COMConnect is the fastest and most efficient way to access Java applications from .NET/COM and vice versa. Supports stateful connections, a very fast TCP-based protocol and low latency. Includes proxy component for routing to multiple replicated servers.
This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
The ULM.gen project is a framework that help building and customizing source-code generators from a UML model expressed as XML documents, using generation templates. It also provides tools for synchronization with UML modelers such as IBM Rational Rose.
Insignis OpenERP is driven by the urge to create a multi-layered, platform and programming language independent environment for the development of database driven custom made business applications, all within a 'standard' application environment.
A multiplataform reporting tool for .Net write in C# based on the RDL specification. Has web visual designer and report viewer. Support connection for most popular databases like MySql, Postgres, SqlServer, ODBC Databases. Runs on Mono and .Net Framework
SimpleRSS is an easy to use component that allows you to work with feeds (Atom, RSS, RDF, iTunes) directly (importing and exporting feeds) from Delphi, and Kylix.
The zX Framework : A java based single strike development framework. The framework is based on the theory of self-describing objects that allow separation of 'what' from the 'what with' (e.g. 'search form' for 'client') and thus allow
Project Identity aims to develop an Open source Biometric Solution i.e. complete set of tools and libraries for Biometric identifiction systems.
This project has intial code done by students as their summer project at Echo IT Labs Pvt. Ltd.
Genuine is a client framework for Java Swing applications. It provides basic infrastructure to build applications based on visual dialogs and services. In its current state, it is mainly a proof of concept that can be used as basis for enhancements.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Innova.NET es un entorno integrado para desarrollo de aplicaciones con codigo abierto, Compatible con .NET Framework, Totalmente en Español y Multip`lataforma.