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Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
Open source code generator engine based on imported XMI model. The engine provides developers a way to generate source code or script in any languages with generation files describing the code generation, parsing their models throught the metamodel
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Sahits Workflow is an easy to use and yet flexible workflow engine. The work to be done is delegated to methods defined by the user/developer. The Mapping can be done by xml files or database or any other means to retrieve data.
Linear time, dynamic API for lexical analysis and parser generation. Allows for a text-based specification of formal languages with the well-known regular-expressions approach, and using Parsing Expression Grammars as the underlying engine.
GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
This UBmatrix Processing Engine is an SDK for building XBRL-enabled applications. The engine is the essential component to read, write, and validate XBRL. This project was released under UBmatrix Inc. Learn more about EDGAR Online XBRL Processing Eng
Intuition PHP Templating Engine is a simple to use, lightweight, yet powerfull templating class for PHP5 that can be used to easily display dynamical web content.
(Banded Reports support also included).
This is an Hierarchical State Machine (aka Statechart) engine written in Java (1.5 +) Actually we will develop only support for a subset of UML 2.0 semantics but, in future, we hope to add support for other semantics.
Samosir is the library used to develop plugin modules for the Toba personal information retrieval application. It lets developers easily write modules that add functionality from within Toba and integrate with the internal database and search engine.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
The SWWE is a Static Web Widget Engine, with this library the developer can create a web application in few minutes. This library does not require the developer to know HTML. It's based on Ajax and Java Servlet. A porting for .NET and Perl is planned.
kebap is the long-awaited Perl IDE. It currently uses nedit as text- and macro-engine and ships with a wx GUI. It consists of a tree-view based file-manager for the code repositories of a project. A plug-in API allows extending kebap in perl.
The Proximity is a general web-proxy "like" engine with configurable proxying engine. One of primary use is to serve as Maven proxy on intranet. Useful for reducing outgoing traffic (caching), for publishing in-house and other external maven artifacts.
Bricklayer (or bricklayer-perl) is a perl/mod_perl2 templating engine on steroids yet is extremely simple. It's main objective is for web applications but it is also capable of use from the console.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
THIS PROJECT IS NO LONGER MAINTAINED AND CAN BE DISABLED AND/OR DELETED.
Compiled PHP module to process template files. Extremely fast, especially with complex page layouts. Among others, supports Macromedia Dreamweaver template syntax.
A small PHP template engine implementing the concept of layouts and blocks, similar to the Tiles plugin of the Jakarta Struts Framework. A page consists of a layout and its corresponding blocks providing content.
PHP Foundation Clasess is an object oriented PHP5 framework to design and build applications using a Model View Controller architecture. It is database independent as uses XSL rather then a traditional template engine.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...